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Monolith Rage Of Mages Roleplaying Review

Monolith Rage Of Mages





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Rating
Reviewed by: 


Review Date
January 19, 2000

Overall Rating
 1 of 5

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4.50 of 5,
2 votes

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Review NaN of 10

Summary:
This game starts off as quite fun, but gets tedious as you near the uneventful finish.

Gameplay is a joke.

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Rating
Reviewed by: Roger


Review Date
June 9, 1999

Overall Rating
 3 of 5

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Review NaN of 10
, from USA

Summary:
I only played this in single player mode. The only way to get to the "top of the chart" in skill was to spend time at the end of each scenario casting spells on to a blank screen. There weren't enough monsters in any given scenario to advance your character. Later in the game you can "buy" a level by using the training room. There were those that said you couldn't make it through the game as a mage but I did. As a matter of fact, I hardle let any of my other characters get any action just so that I could use my mage to cast enough spells to increase in magic. The game got very boring quickly since I was trying to build my character up and felt forced to spend an hour or two at the end of each mission casting spells to improve my character's skill level. It would have been more fun if there had been additional monsters that were generated even after the main mission was completed. There is no replayability since everything is identical within each scenario. The game would have been OK if I only had to pay like $19.95 or less, but there are too many better ones out there for $29.95 and $39.95.

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Rating
Reviewed by: L C H


Review Date
January 17, 1999

Overall Rating
 3 of 5

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Review NaN of 10
, from Detroit, MI

Summary:
The graphic are sort of like playing diablo from a distance. If your playing multiplayer with a mage you WILL need help because the game apparently wasn't meant to be played by mages, this feature will piss all spellcasters completely off. As for equipment and spells, once you get enough gold you'll be able to buy your way to stardum. Until then, mages beware, you will DIE many time before you'll have to ask a higher level character for help. For all other characters ENJOY......

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Rating
Reviewed by: Maddog


Review Date
December 7, 1998

Overall Rating
 3 of 5

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Review NaN of 10
, from San Bernardino, CA

Summary:
This game is not WarCraft Nor is Diablo. Anyone compairing it to eather of those Games is way off. I will most likly not finnish this game. The music is OK it stays in the background and doesn't bug me so that's ok. There simply wasn't anything in this game for me to get ahold of. Graphic were ok but not good enough by todays standards. Game play left me feeling as if I were walking on marballs, it kept sliping away from me. Sorry but I didn't realy like the game.

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Rating
Reviewed by: robert f beck


Review Date
December 5, 1998

Overall Rating
 4 of 5

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Review NaN of 10
, from Long Beach, CA

Summary:
A simple interface, short learning curve, and lively graphics (albiet not cutting edge). These elements appeal
to the casual gamer (like myself). The combat is lively, the weapons and magic are diverse and fun to use.
The plot has a main story or puzzle to solve, but there's no time limit, and there are endless other quests to solve,
which are fun, and help pump to up your character.
For some lifestyles, like mine, this is the perfect RPG. Come home from work, tried, solve a few quests before
bed. Repeat as necessary. Before long, your character is Uber, and you can kick lots of tail.
This game is a snack, like popcorn, or cornchips with salsa. One warning, DO NOT play on the easiest mode.
Play on the highest setting. The others are too easy.

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