Review NaN of 74
, from New YorkSummary: Ah, the MMORPG community. They are a dedicated bunch. Devoting hours and hours and hours to devolping a character in an online world. Then again, living in New York, escpaing to another world seems pretty tempting now and then. The problem with these games are, unless you are someone with a lot of time on your hands, it is difficult to really enjoy the best parts of most of these games. Now, I'm a hardcore gamer, but I'm a casual MMORPGamer. Lots of EQ hours, toyed around with a couple of others, and I've come to notice a trend in these games. There are 3 stages to all of these games: 1. The newbie stage. The bright eyed, bushy tailed character who is amazed by the level 30 guys walking around with their flaming magic items of power, are killed by butterflies, and everyone is a stranger. 2. The intermediate stage. These people have learned the tricks of the trade. They know some of the shortcuts, know a couple of people, and have a few items or abilities to take pride in. However, they are still killed someonte easily by the harder monsters. 3. The masters. These people have levels in the double and triple digits. The game is their world. They challenge the gods and have mountains of cash. These are the characters that people stand in awe of. We are in awe of how long they sat in front of the computer to get to this stage. My point is, there are few MMORPG that are enjoyable for newbies, and fewer still that are enjotyable at ALL levels. Anarchy Online is one of those rare games that did everything wrong, fixed it, listened to the complaints, and eventually, got everything right. Don't be fooled by the low reviews of this game. Those are based on the disastrous launch AO had. And they are well deserved. But today, this game screams of a company and a group of developers who: 1. Learned their lessons 2. Are sorry for their mistakes 3. Have made up for it by fixing, and improving, their game.
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