Description Battlecruiser Millennium Gold contains the full Battlecruiser Millennium product plus all fixes, numerous improvements and upgrades as well as new unique features and enhancements listed below. Battlecruiser Millennium is the ground breaking sequel to the critically acclaimed and industry recognized, Battlecruiser series. Being the third title in the series, BCM is a technological breakthrough in all aspects of its implementation.
Summary: Amibitous to the point of approaching abstractness. "High-concept" is a Hollywood movie term that applies quite well to this game's design. Mr. Smart has indeed been tinkering with this game series for some time, and the little things in the background do indeed show, if you pay attention. Paying attention can admittedly get a bit boring if you're not the type of personality that can operate independent of direct orders, and think for yourself even if within the framework of a given mission profile. Overall, I'm looking forward to the next installment in this game series, as I'm partial to the independent aspect of the individual character or AE(Alter Ego, as Mr. Smart labels it...). Furure game series iterations with increased focus on FPS(First-person shooter...) aspects will enhance my enjoyment greatly. As far as a pure space-sim goes, with all the seemingly boring, yet mind-numbing calculations the game engine is cranking away at, this game does very well. Made for the thinking man, who enjoys exploring and puzzle-solving, this game is not for those who lust for arcade actions in which vessels unrealistically engage in space combat. Yes, you can get mighty handy throwing your tub around in space when duelling an opposing craft, though like real life, you'll likely get hammered by a multitide of other offensive factors put up by the enmy AI, much like a real-life naval conflict in which slugging it out with the deck guns is far less promising in regards to surviving a battle than letting fly with support craft and missiles. Overall, a solid sim which relies on the user to supply most of the direction, if not all in some circumstances, and takes no prisoners in it's effort to be as realistic as possible with relation to what the duldrums of actually commanding a space-faring vessel might be like. All in all, a valiant effort put forth by Mr. Smart. I will mention that this is in all probability best viewed by consumers as a work-in-progress, and that any future iterations for this game series will undoubtedly contain even more goodies to play around with in a virtual universe. For the price of such excellent scope, I recommend this game only to those who are willing to accept supporting a cause such as this, and understand all that entails. That is to say, a fully-realized concept of this stripe would be enormous, and that paying your hard-earned dough comes with the realization that many ideas were created for all of the titles in this game series, and kudos to Mr. Smart for implementing as many of them as best he could. In the end, the full sprectrum of possibilities this game seeks to envelope is fantastical indeed, and the first game to accomplish this task will be a landmark title. BATTLECRUISER MILLENIUM GOLD is a very large, and very accomplished step in that wondrous direction that game players of many styles aspire to play one day: an all-inclusive gameplay universe.
Summary: This could have been a great game with some polishing off, but it really is pretty crap. The game is pretty bland and still buggy, and there is not time compression. How could you leave out the time compression, I dont understand. The interface isn't very intuitive, I know they game is complex, but the interface could have been a lot better.
I still think Elite is better than this, and was probably the most buggy game ever until BCM was made. I didn't like freelancer because it was too arcadey, and I have been looking forward to some thing like BCM since I played Elite, but in all the time since it was made nothing better has come along.
Summary: Someone want to buy a space sim? It doesn't work very good, the A.I. is moronic, the acronyms outnumber all known alphabets combined, and the support forum is a field of hate.
Summary: This is not what I was expecting in a video game. Video games are supposed to be fun, entertaining, have some sort of meaning and purpose to them. This game is missing ALL of these. This is the 3rd time I've been burned. I like the "concept" of freedom and such, but this game has no style. The BC3K crowd bashes Freelancer a lot. I think it's jealousy because Freelancer has a plot, missions to do, stability, great graphics, great sound, multiplayer, a staff that tested it before they sold the game to people, I could go on and on.