Review NaN of 3
Summary: Hey, *here* is a new idea. Let's reissue that old, famous game, Tetris...and give it a plot!
A valiant attempt to breathe new life into an old game, but it falls somewhat flat. First of all, Tetris does not need new life breathed into it. This is a game that will *never* grow old. Second, the plot they decide to give it is about as lame as you can get. Tetris blocks are really interstellar gates and an advanced robotic civilization will use them to colonize new worlds. Yeah. Right.
Lame plots aside, this is still Tetris. And it is near impossible to go wrong with Tetris. Some people may think that the PS2 console is overkill for a puzzle game, particularly one this old. I personally believe that the lack of good puzzle games has always been a weakness of the Playstation platform. That is not a problem anymore!
With that said, this version of Tetris has a *huge* gameplay flaw, a rather astonishing cheat that is probably a bug the programmers missed or ignored. When your piece reaches the bottom of its fall, there is a split second before it attaches to it's landing place. During that time, if you flip the piece, that split second starts over again. In other words, as long as your piece has not already become attached somewhere, you can keep flipping it infinitely before it becomes unplayable.
I heard of this bug before writing this review, but I had to see it to believe it. It really is true. I find it utterly amazing that the programmers would leave that in. This is a rather serious problem for a Tetris game, and a major demerit in the gameplay area.
So yes, this game is not perfect. However, I personally think that no gamer's library is complete without some version of Tetris. If you do not already have Tetris for some other platform, get this one. Report this review >>
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