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from Gamefly Summary: Graffiti Kingdom is a unique experience to say the least. Acting as the spiritual successor to 2003’s Magic Pengel: The Quest for Color, this particular series of games allow your creativity to run wild like no other RPG has before, but before I run ahead of myself, I feel that a word of warning is in order. While a unique experience is present, it’s not without its sometimes glaring drawbacks. If you’re the type of gamer that is willing to take creativity over quality, then there is some enjoyment to be had with Graffiti Kingdom.
The game’s story tells a tale of an ancient magic called graffiti magic which would bring any drawing to life. Graffiti magic was used 1000 years ago to seal away the one and only Devil, who was wreaking havoc on the realm. Fast forward to the present where we focus on a cocky and audacious prince named Pixel who, while hiding from his parents, accidentally frees the one and only Devil from a thousand-year imprisonment by carelessly playing with a graffiti wand he found in a secret basement of his castle. Once the Devil is freed, he constructs a giant tower and it’s up to Pixel and his dog-like companion Pastel to imprison the Devil again and undo the mess that Pixel started. Report this review >>
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