Review NaN of 2
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from Gamefly Summary: Over the past couple of years, the hack-n-slash RPG genre has established itself as one of the choice genres for gamers thanks to its focus on character development rather than cinematic storylines. From Koei's Dynasty Warriors series to Blizzard's Diablo, hack-n-slash RPGs have possessed a simple, yet addicting formula that allowed any gamer to whittle away their days and nights to increase another level or find some rare item. However, Drakengard is more of a repetitive exercise than an addicting slasher. Add the fact that it really has nothing original to bring to the table and features a lot of borrowed ideas doesn't help matters further.
As the story goes, it is a time of fantasy where dragons fly through the sky and a goddess holds the seal to the world's balance. This balance is in danger, however, as an evil empire has its sights set on getting the goddess and the seal that she protects. You play a warrior named Caim (rhymes with time), who fights to protect the goddess from this seemingly unstoppable empire. When Caim is mortally wounded in battle, he comes across a dragon tied down in the castle bailey. With both surrounded and on the brink of death, Caim and the dragon (who has a demeanor that would make Morrisey proud) make a pact joining their lives together to save themselves and enables Caim to have an equalizer in the war against the invading empire. This, of course, renders Caim Mute, and enables the always positive dragon to do all the talking for him. Report this review >>
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