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Groove Pariah X Box Action Review

Groove Pariah


Description
You are Dr. Jack Mason, whose recent court martial has you reassigned from frontline field operative to mundane transport detail, with the military's hazardous materials division. Burned out and with nothing left to lose, you begin the routine transfer of a quarantined prisoner when your transport ship is shot down. You and your infected patient are stranded deep within the most vicious prison sectors of a wasteland called 'Earth'.

From the creators of Unreal comes a spiralling plunge into destruction, despair and disease. Hunted by the most vicious killing machines known and severely outnumbered with Nowhere to Turn. No one to Trust. How far will you go to survive?


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Rating
Reviewed by: 

Abbo

( 12)

Review Date
May 16, 2005

Overall Rating
 3 of 5

Value Rating
 0 of 5

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Review NaN of 2

Price Paid:  $40.00 from Game

Summary:
Ok, I hade quite high hopes for Pariah when I started seeing the first screenshots last year, I figured the use of the Unreal graphics engine would give this game a visual edge over its other FPS competitors not to mention that time-old Unreal playability. I would say the playability is there but the graphics did not live upto my expectations. The game itself is well designed and has some brilliant physics, namely the rag doll effect. The AI is quite good although the earlier enemies you encounter are completely retarted and just stand there waiting to be shot, this is the case even on the harder difficulty settings but a syou progress through the game the wenemies become consistantly more sneaky. Pariah has one small fault which lets it down, this is the limited array of weapons whaich are available, it seems that when these games are developed there seems to be some kind of secret code that says you must have an oversized Machine Gun which looks much more powerful that it is, a Shot Gun and a Rocket Launcher. Come on now guys, this game is set five hundred years into the future I'm sure that the Plasma gun is not the only high-tech weapon that has been developed over the last half a century. Playing the futuristic card when it comes to FPS games is a great tool for developers to splash out on the creativity of the surroundings and features as there are no boundries like you would find in modern day based shooters. This is where Pariah unfortunetly lacks imagination. The environments are quite dull for most of the game and comprise mainly of rocks and trees until you stumble across the odd structure here and there. Its not until you reach the later indoor levels that the environments start to get a little more interesting but by that time you may have got bored and stopped playing.

Its not all bad though, Pariah does offer a playability above most of the othr recent FPS efforts of late. The physics is very well programmed and the control method is pretty easy to master. The games weapon upgrade feature is a brilliant idea and the ugrades do actually make a difference to the efficiency of the game. Being able to carry around a portable Health Tool (medikit kinda thing) is very useful especialy in the later levels when things start to get a bit hairy. This probably one of the better shooters released recently but having to cmpete with the likes of Doom 3 and Halo 2 makes for some stiff competition.

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Rating
Reviewed by: 

Dinkabus

( 3)

Review Date
May 4, 2005

Overall Rating
 2 of 5

Value Rating
 0 of 5

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Review NaN of 2

Price Paid:  $6.00 from Blockbuster

Summary:
If you've played Unreal Championship then save your money and pass on this title. This game is so uninspiring that I held my attention for about 15 minutes. When I saw the first dancing bad guys sliding across the map and then the baddies flying down the stairs (literally flying thru the air) that was enough for me to take the disc out of the Xbox. This is a mindless FPS with next to no story line. The environments are well done, but the anti-gravity bad guys and vehicles did this game in. The weapons are weak also, with the sniper rifle taking 2 to 3 shots to drop a bouncing bad guy.
The baddies must transport from another dimension because they appear out of no where and the repetition factor is incredible. I did not play online because the game just doesn't have anything serious to offer in single player and I really didn't want to play it anymore.
Pass on this game.

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