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Kirby : The Crystal Shards for Nintendo 64 Videos >>
Kirby : The Crystal Shards for Nintendo 64
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Kirby : The Crystal Shards for Nintendo 64
16 reviews   4.44 of 5

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Summary

For a moment forget about racking up kills in a heated game of Maken X or performing awesome fatalities in Soul Reaver. Take a deep breath and gently place your Dreamcast pad on the floor... you've slaughtered enough baddies in Sword of the Beserk today. Now, calmly pull your N64 out of the closet and brush away the thick layer of dust that's collected over the years. Remember your good friend the Fun Machine? It's been a long time, hasn't it? Indeed, if you've been playing the likes of Syphon Filter 2, Zombie Revenge, and RE: Code Veronica nonstop, then this is definitely for your own good. Now, pop in either Mario 64 or Zelda OOT into the catridge slot and power up your system... Hear those classic tunes -- soothing, aren't they? This is precisely why Kirby has sold tons of copies (to be exact 500,000+) in Japan (the same nation that's currently fixated on Sony's wonder console). Like a Treasure or Sonic Team game, a quality Nintendo cartridge just has a certain special something, a seemingly perfect appeal of rock-solid control, innovative play mechanics and lush graphis that completely entrance willing participants... After all, it can't always be about anti-aliasing, texture quality or frame-rates. Sometimes, it's just got to be about fun.

Boy, how time does fly.. It's been over three long years since everyone's favorite pink puffball starred in his very own adventure. Kirby was certainly a wewlcome face on the Super Nintendo, with four titles unter his extra-large belt, but, like Samus and Kid Icarus , he nearly became another 64-bit absentee... Sadly it seemed that Kirby was nearly down for the count -- but thanks to his role in Super Smash Brothers, the Big N found renewed intrest in the vacuum-headed hero.

Enter a completely reworked Kirby 64, which now joins the N64's rank of 2.5D games along with Goemon's Great Adventure and Yoshi's Story. In his newest adventure, Kirby must defent the cosmic home of a band of space fairies from an evil black cloud (O.K so the plot isn't exactly Shakespearian). In an attempt to swipe the fairies' magical crystal, a struggle ensues, and the gem shatters into many pieces. Fragments of the precious stone litter the adjacent planets (note: In real life, stealing a fairies' crystals can result in painful slaps and defeaning screams), and Kirby and friends must then scour the solar syatem to retrieve all the lost peaces and restore peace... to the home of the fairies.

Teggen Tag, Marvel vs. Capcom 2, DOA2... bah, give me Kirby 64 any day of the week! Games like this are a rare treat, my friends; they hark back to the glory days of 16-bit gaming. Forget about fancy lighting effects for a minute, and put aside your jaded opinions -- Kirby 64 is a solid title, and a nice escape from the often boring and uninspired realm of 3D!

Sound

Not much to say on sound, only that it is the typical Nintendo sountrack, chock full of sooting music that never seems to get on your nerves, no matter how old you are.

Gameplay

Aside from the basic visuals, Kirby 64 truly bursts thourgh with some amazing gameplay -- this is where the game gets interesting, and not surprisingly, frighteningly addictive.

Kirbys most celebrated attribute has been the ability to suck enemies into his huge mouth and utilize their powers (see Kirby 3 and Super Smash Bros.). Kirby 64, however, takes that basic play mechanic and expands on it tenfold. Most enemies in the game represent one of the seven abilities Kirby can harness: fire, stone, ice, needle, bomb, spark and cutter. Alone, each ability offers a unique attack with spikes, boomerangs, fireballs etc. -- but combine them, and the real fun begins. Mix fire and bomb, and Kirby can explode in a series of Fantavision-like fireworks. Or combine two stone crystals together, and Kirby transforms into a giant stone creature. The possibilties are endless, and things like a burning broadsword or a Darth Maul souble light saber are only the beginning!

Kirby 64's only Achilles heel seems to be its pace... Things tend to play out very slowly in K64, and the level unfortunately don't offer much in the way of challenges (in other words it's a perfect games if you are among the world's many Drew's). At times, certain bosses require that you bust a little gaming skill, but nothing so difficult that a few continues couldn't solve... And luckily, unlike Yoshi's Story, you won't beat this game in a single sit-down... It's not nearly as long as Yoshi's Island, but it is certainly a decent-sized cart for a title of it's caliber.
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Summary

When the N64 first came out, they were rumored to be making a game by the name of Kirby’s Air Ride. Apparently, this was supposed to be some type of racing game...but eventually, Nintendo pulled the plug. Kirby’s Air Ride was cancelled. This left the little pink puffball without an N64 game to call his own (though he was a playable character in Super Smash Bros.). Nintendo has finally released a game starring Kirby though, a game going by the name of Kirby 64: The Crystal Shards. Will this game live up to Kirby’s previous adventures, or will it fall flat on its face? Well...read on!

STORY:
From what I gathered, I think the story in Kirby 64 goes like this: Some Dark Matter attacks Kirby’s Planet, Ripple Star, and a fairy tries to escape with the planet’s precious crystal. While being chased by the Dark Matter, she falls and the crystal breaks into many pieces (72 to be exact). It’s up to Kirby to recover as many of those shards as he can!

CONTROL:
Well, Kirby games have always been a snap to control, and Kirby 64 is no exception. Being a side-scroller, the analog is not used; rather you use the D-Pad to move around. To jump is A; to puff up and start flying is pressing A when you’re in the air. You press B to swallow an enemy, and B to spit it back out. You could also press down to swallow the enemy, thereby granting you access to its power! To get the more powerful double power combos, you must swallow something, then press R or L to hold the power over your head. You can then throw it to kill an enemy, and if that enemy had a power, a double power will result!

BUY/RENT: RENT!
Unless you’re an absolute Kirby nut who must have every Kirby game, this is a definite rental. You can experience everything this game has to offer within a 3-to-5 day rental period. Myself, I was able to beat the game with 100% in three days...not something you want from a game you own...

PROS: Good audio/video, fun for a while, Kirby’s powers are cool.
CONS: Very easy, not that much replay value.

OVERALL: 4/5
Sure, Kirby 64 is good fun for a while, but as stated above, there’s no real reason for a purchase. You can get everything out of this game for only $5...or however much it costs to rent a game where you live.



Sound

I’ll just come right out and state that I love the music in Kirby 64. It’s always appropriate for the area you’re currently in, and it’s catchy to boot. My personal favorite tune is the one you hear when boarding the spaceship in one level. The sound effects aren’t spectacular, but they get the job done quite well. Occasionally, the sound effects for Kirby’s various powers are fun to hear.

Gameplay

GAMEPLAY:
Anyone who’s EVER played a Kirby game will be comfortable with the way Kirby 64 plays out. Nintendo wisely chose to keep Kirby as a side-scroller, which of course makes it difficult to get lost. As mentioned above, the main goal of Kirby 64 is to collect the Crystal Shards. To do this, you must play through 6 worlds that have 3-4 different levels within and a boss battle. Each level has 3 shards to collect, and then you also win one shard from defeating the boss of the world. Some shards are out in the open, but most require a certain power to get them. This is indicated by colored obstacles, such as a shard that’s covered by something that’s green-and-yellow requires the Cutter-Spark power to obtain. And while we’re on the subject of powers...there are 7 powers available to Kirby in the game: Fire, Ice, Stone, Spark, Cutter, Needle, and Bomb. Sure, these powers are good, and they’re better than just having Kirby without any power, but the real fun in the game comes from combining powers. If you’ve never played before, it’s a treat to watch Kirby transform into something else when using double powers. My personal favorite is the Spark-Cutter combo, which results in Kirby wielding a Darth Maul-esque double-edged lightsaber. Another cool combo is the Stone-Bomb, in which Kirby throws a stick of dynamite and you have a short time to protect yourself from the explosion by donning a hard hat. Though a few combos are pretty much useless, most are fun to use AND watch, and you’ll probably never get tired of them. Besides the main game, there are also three Mario Party-esque mini-games in Kirby 64: 100-Yard Hop, Bumper Crop Bump, and Checkerboard Chase. 100-Yard hop is a race to the finish line. Seems easy, but you have to avoid obstacles along the way which will slow you down if you hit them. In Bumper Crop Bump, you’re trying to catch fruit falling from a tree. Of course, you don’t just move left and right...you can switch places with your opponents if you’re right next to them. Finally, Checkerboard Chase is a game where you’re on a giant checkerboard and you’re trying to avoid falling into an abyss. You get 5 chances, but then you’re out of the game and the board gets smaller. Now that I’ve come through with the positives, it’s time for the negative: Kirby 64 is EXTREMELY easy. Some of the shards require some thinking, but most of the bosses are a piece of cake and don’t require much effort. Also, you get unlimited continues, so there’s never that sense of urgency you should have in a game.

REPLAY:
THUD! There’s no real reason to play through Kirby 64 again after beating it once. Sure, trying out all of the different powers is cool, but if you wanted to do that, you could just fool around on the 2nd level of the 1st world since all 7 powers are available there. You could try to get all 81 enemy info cards, but I must ask, why? Unless you need that feeling of completing everything a game has to offer, there’s no reason to do this. You don’t get anything special from collecting all of the cards. And the mini-games can be a fun diversion, but they’re quite simple, and the fun doesn’t last.

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Summary

This Game is just hmm.. how can i say it? just incredible!! the motions are fluid and their are wide varietys in this game such as after levels you have to jump on items on a blanket.The 3 mini games are really fun even though its suppose to be a platform i expescially like the 100 yard hop race on that one was sooo! fun and the adiition of 4 multiplayer characters.you can play as King DeDeDe at some points that suprised me that he joines your group same with ardeline and waddle dee.
at Waddle Dee's Wacky Vehicles to drive and the insane attacks!
This game kept me hooked for hours
although a little short the levels,the game it is still a tough time earning all shards (and enemy cards the levels are simple some large some small and the gave is overall easy some places hard but the later bosses are much harder.This is n64's Best Platform,yes better then link and the rest. PERFECT N64 GAME!BEST N64 GAME!
(p.s just because i like this game doesnt mean i gave it all fives,it is really that damn good!)

Sound

After you beat the game you get to go to the al'mighty sound check letting you listen to al 632 sound effects and 62 songs including some really tight songs that make you have songs to go with them it did with me and on some Kirby will have only 2 different faces to go with the songs.

Gameplay

This is unstoppable here its a massacre of great ideas into a great game
There are 28 different attacks you can you to whoop with!like the flamesword,fireworks,refrigerater,Darth maul's Sword and much much more. There are 81 enemies
There are 6 worlds to equal 28 levels plus if you get all shards you get a secret world
gain 81 enemy cards just for fun its nice to collect them
play as 3 ultamate fun mini-games being Kirby,Waddle-Dee,Ardelene,King DeDeDe and 4 challange modes for each mini-game.
the mini-games are 100 yard hop bumper crop bop! and challange chess.
These are the Bosses
1.Whispy Woods Tree
2.Pix
3.Acro
4.Magman
5.H-R-2, H-R-S
6:Miracle Matter
Secret stage 7:02
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