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Tom Clancys Rainbow Six for Dreamcast Videos >>
Summary alright i'm posting this message like a couple years after this game came out so I might be harder on it because i've seen some of the playstation 2 and xbox graphics. I still like old dreamcast games (new too) and I tend to buy them more then any other gaming systems. This game isn't so bad, for a couple of years old this game is solid.Sound One thing i don't get is you can fire your gun (noy silenced) about 100 feet from a bad guy and he wont hear it. Other than that it's ok. Not very much music.Gameplay The controls are kind of screwy at first. It takes a while to get used to. I don't know if this is really a good thing or a bad thing but it proposes an immediate challenge. The picking lock thing is kind of cool I mean in real life what terrorist is gonna leave a door open? Well the James Bond terrorists do at least.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary What I'm going to post here is the actual review of RAINBOWSIX:ROGUESPEAR. I have played Rainbowsix for the PC, but I haven't had it for the Dreamcast. Let me just say that my review is about the sequel of this game, and it doesn't solely talk about the original--------------------------------------------------------------------------- It's by the same company; Majesco! It's realism brings you in depth of the game. Even losing a person in the heat of the battle, you feel famished and upset that one of your elite members is "tangoed down" Not only is this game awesome, and based on the novels by Tom Clancy, it brings a new concept of playing games. If you've played Quake 3 Arena, or Unreal Tournament, turn back now! The most common reason is..... In RainbowSix:Rogue Spear w/urban operations included, your missions have to be carefully planned and summarized out before you go in, and find out that it was a slaughter from the beginning. "One shot one kill" I hence now before you. Unlike QIIIA or U.T. you can pick up health, and be shot up with rockets, and ask for seconds! While RainbowSix:RogueSpear offers a one ticket way to hell, with a shot in the eyes, your down, and you let your team down as well. Sound The sound is by far the best. With bullets spraying from your MPA2 or your SPAS-12 automatic Shotgun, make this an awesome sound effect realism. With bullets spraying and ricoheting off of walls and objects, this is a nice effect, and able to see where you left your territory.The sound of a tango as he screams in pain when you hit him in the head, and blood splatters and half of his skull his coated on the ceiling!!! Gameplay Unlike the original of RainbowSix for the Dreamcast, the keyboard/mouse combo had not been released yet, so playing this game using a controller could be tedious, and make a temper rage start out, if your not patient, and allowing yourself to learn the controls. With RogueSpear you can use the keyboard/mouse combo, but I have not bought it yet, and on the flipside I use the controller with no problem. It's the same controls as in Quake 3, so It was like second nature with me, but you have to learn the commands and fast!I give the gameplay a nice rating for the simple reason that you can make use of the keyboard and mouse, and even using the controller isn't bad. There are 18 missions that you must go through and accomplish either with your team members or by your crazed-out self, which is my usual way of playing it ;-) There are 3 leves of difficulty of this game. Rookie, Veteran, and Elite. I suggest starting off on rookie, unless you think your rambo. hee hee! After you complete the game, you are offered to tryout 5 urban operation missions, which are 10x harder then the previous missions, but I noticed playing all 5 of them, you have to be handy with a sniper in most cases. --------------------------------------------------------------------------- I really love the Deathmatch play of this game. Throwing a frag and blowing up a friends head and then laughing it up later is almost as fun as running around in circles for hours on end until you puke. This is nearly as fun as playing the Deathmatch on Q3A! You have 8 selected areas that you can deathmatch, and you can have up to four mutliplayer people playing at the sametime as well. It's worth trying out, and testing your skills as well. It's fun blowing a leg off your friend, or sneaking some C4 near a door, and your opponent(friend) opens up the door, and falls back on the floor, with a gurgling grueling death sequence. Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary I just got a dreamcast for christmas. I have a n64 also. This was a big deal because I new about the ultimate power of the DC. I got a few games to go with the DC, one of them being Rainbow 6. This game is nice, but the loading times can seem to last forever. You have to load way to many times. Rainbow six is very well done in some areas, and horribly lacking in others.Sound The sound was ok at best. I like how there is no repetative music that you are forced to get bored of. Most sound was realistic, but a lot of it wasn't. This game defintley could have used more sound quality.Gameplay Gameplay is good. But that's all it is. The makers of this game did not go the extra mile to make it as smooth or simple as possible. It took me hours to finaly work out the controls. I still haven't figured out what some of the weapons do, let alone, how to equip them. I love the stealth involved with this game. I was expecting somthing along the lines of the James Bond games. This was a pleasant surprise to know that I would actually have to use my head instead of pure reflexes.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary I had been playing this for about 3 hours, so I had gotten most of the controls down, when a friend of mine stopped by. He tried playing, and immediatly started complaining. "Where is my life bar?" "THere is no life bar, if you get shot you are either dead, injured or incapcitaded.""This is too slow!" "Well its called stealth, thats what makes the game fun. Go play commando if you don't like it." Sound I like the sound. I read some reviews that gave it 1's and 2's, but I think it is better than that. It is a quiet game for a reason. You are sneaking around killing people, you don't want sound. One thing I thought was cool, was that I was using the heartbeat finder, and knew someone was patroling this hallway on the otherside of a door. As he would walk near the door I could hear his footsteps approaching, getting louder and louder, then when he turned away and walked away they got quieter.Gameplay Pretty much, if you like shoot 'em up games, then don't buy this. If you like games that take planning, inteligence, stealth, then by all means buy it. The controls are very very intimidating at first, but after playing a few hours they become second nature. My friend would ask me something, like how do you change weapons. I couldn't tell him, but when I took the controller I just did it. They definitly are second nature. You cannot believe the control you are given over your character. It's not your typical gun game.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By Traveler DeVicoFrom Queens NY Review Date 08/25/2000 Overall Rating ![]() 2 of 5 Rate this review? Summary Forget what you heard this is a really bad game, it moves very slow the controls are extremely hard to master, too so. And the overall exitement of the game are almost non-existant. SAVE YOUR MONEY! I'm sorry to say that what looked to be a promising squad based shooter turned out to be nothing more than a complicated version of Doom.Sound The sound was okay but came in bursts at certain times when the action started to become more prevailent which was a nice touch, but in between points of action there was nothing to fill the gaps (which was not so nice)Gameplay The gameplay is about 50% the controls work well (if you can understand them) and the characters do what you want them to, but on the other hand the overall movement of the soldiers is very slow and after a while you get BORED of waiting for your character to move. Also, I can't stress enough, the controls are unnecessarily hard to use.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By Matt JerkeFrom WISCONSIN Review Date 07/23/2000 Overall Rating ![]() 2 of 5 Rate this review? Summary If you own a PC, please purchase Rainbow Six for it. Don't waste your time or $ on this piece of junk. If you don't like load times, your SOL.Sound Adequate. Not a lot. Nothing special.Gameplay There are so many different controls and commands that I could barely remember any of them. The one hit kills are kind of annoying and the players move weird. It is realistic, but not fun.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary This game was delayed for more than 8 months and it is still terrible. It is a perfect example of how not to do a PC to console port. Don't waste your money on this game. I can't understand why there is no multiplayer options whatsoever...not even split screen? By not putting in any multiplayer the developers took out the one thing that made this game so popular on the PC. Anyone who likes this game has bad taste!Sound Sound effects are satisfactory.Gameplay I've played Rogue Spear and Rainbow Six for PC and they are both great. One of the reasons for this is that they make use of a keyboard and a mouse. However playing R6 with a controller is very frustrating. Having to learn the controls should not have to be 'part of the game' as a few other reviewers have written. The complexity of the controls adds nothing positive to the experience. Whoever decided to not include multiplayer must have or should be fired.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By Albert PenaFrom Florida Review Date 07/04/2000 Overall Rating ![]() 4 of 5 Rate this review? Summary This game is good, dont get me wrong it has its fun parts but the game isn't the greatest. First of all the controls are very hard to learn, and you always have to be pausing and looking in the manual for different commands. Another thing that the game lacks is speed, it takes a while to load from the planning screen to the mission that you are about to do. I think the game would have been alot better if they took more times to have fixed the little things before the release.I give the game a B+.....not bad.Sound This is probably the icing on the cake. This is the reason I gave the game a 4 and not a 3, and thats because of the good sound that the game consists of. You can actually hear every little detail in the game. From the sounds of a terrorists coming around the corner to the distinct sounds all the different weapons had. The sound in this game was a good plus that kept me on the edge of my seat!Gameplay The gameplay is very challenging in the game. They made the game so that you have a good challenge when doing the missions, but not as enough to keep your control wet from the sweat dripping from your fingers from all the intensity! The game moves well and the characters dont move like robots. I was expecting the game to be harder though and that is the only thing that it lacks, it should take you alot longer to beat than the regular couple of hours it took me to beat.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary This game is one of the best i've ever played and it's the only game that has some action and 1st person shooting that i'll actually play i hate shooters this game has what the the n64 version lacks terrorist AI and all the missions and what the PSX one lacks planning and great graphics as wellSound The sound is incredible, all thats missing is John Clark swearing when a hostage goes down in the World Park mission like he didiin the book, the operatives use the same "anti-terrorist" language that you find in almost any Clancy bookGameplay The gameplay is great, i have never been a fan of the Quake style go from point A to point B and kill everything in between with rediculously powerful guns, this game has really good anti-terrorist gameplay with the stealth and one shot kills, it canm be a real pain when the terrorists get you and kill one of your operitives, because if they die thats it they're gone you really have to plan what you doWould you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary Review by Jimmy Payne of www.mastergamer.com, home to hundreds of brutally honest video game reviewsRainbow Six is a great example of a game that's fun on a PC, but terrible on a console. Even with the addition of missions from the Eagle Watch expansion pack, the Dreamcast version of this game fails to be anything but disappointing. Rainbow Six was originally supposed to be a Dreamcast launch game, but it was delayed a few weeks at a time for eight months before finally being released. You would think that all of this development time would give Majesco Sales plenty of time to improve the game, but they have actually made it worse in many ways. For example, the PC version of Rainbow Six loads pretty fast even on my Pentium 1 computer, but the Dreamcast version takes over 20 seconds to load each level. There are additional loading screens for the simplest of tasks like opening doors and going through the mission planning screens. There is also a lot of slowdown whenever a fairly big gunfight breaks out, and there's a noticeable pause between the second when you press a button and the second your command registers on the screen. The Dreamcast version of Rainbow Six is almost exactly the same as the PC version graphically, despite the fact that the Dreamcast is much more powerful than the PCs this game was originally designed for. This game shows every bit of its two years of age in the graphics department, with low polygon counts and a conspicuous lack of facial expressions. NBA 2K has ten people on the court at all times with dynamic facial expressions, while Rainbow Six usually has no more than three people on the screen, all of whom show about as much emotion in their faces as Steve Blackman. Rainbow Six's environments are also very plain, with lots of rooms that have absolutely nothing in them except generic, one-color wallpaper. Strangely enough, some of the areas in the game look great, leading me to believe that Majesco just didn't take the time to finish the game before releasing it. It gives you a very weird feeling that takes you out of the game mentally when you walk through one room thinking how nicely it was put together and then walk into another room that's no more detailed than a cardboard box. Perhaps the biggest flaw in this conversion is that Majesco did the worst job they possibly could have in porting the PC game's keyboard interface to the Dreamcast controller. Relatively worthless commands have specific buttons dedicated to them, while important things like opening doors and re-loading your weapons are accomplished by illogical commands like "press the A button while holding left on the d-pad." It's hard to be immersed in a game world that requires you to constantly pause the game and look in the instruction manual to clarify a control issue. Last, but certainly not least, there are no multi-player options whatsoever in this game. The multi-player modes were a big part of what made the original PC game so fun, and their absence is a big part of what makes the Dreamcast version of Rainbow Six a complete and utter failure. Combine the lack of multi-player modes with the illogical control set-up and frustrating interface, and you've got one of the worst PC-to-console ports ever made. Sound see summaryGameplay see summaryWould you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary Rainbow Six is easily one of the best games for Dreamcast,if you can deal with a few minor and major glitches(which I'll address later). But all in all it's a lot of challenging fun.Sound Sound is great. Footsteps and gunshots all sound incredibaly realistic. The music is dramatic at times alsoGameplay The second you open your manual you'll probably want to return the game. There are 26 different control commands and you basically use them all.Trust me you'll learn them pretty fast. And actually you learn them by playing the game not the boring training levels. But the control overall is really good. In fact the major problem the gameplay is that your partners have no AL. In fact your enemies are pretty stupid also. A lot of times you feel like you the only intelligent life in this whole game. But the worst are the hostages. These people don't deserve to be saved. They are total idiots(Basically everyone in the game just walks around running into walls). But somehow it's all still a lot of fun and your enemies are smart enough to give a challenge. You really do have to be stealthy. Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By MoogymanFrom Cleveland, Ohio Review Date 06/16/2000 Overall Rating ![]() 2 of 5 Rate this review? Summary This game was a total disaster. I took it back to Babbages a day after i perchased it!!! The quality of the game is the worst i have i seen since paintbrawl. The game is a must not buy!!!!!I hope they fix up these problems in Rouge Spear.Sound Alright i thought this might be a good part 4 the game but still it was just a Port of the PC just totaly crapier.Gameplay The analog is terrible. And the movement controls are awfull too. If you want to shot a terriost good luck, u better have auto target on! And If you would like to play 2 players like the N64 version was forgetabout it!!! It doesn't support any multiplayer!!! Also if u want to plan a mission good luck the sequel might be out before your done.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary Dude, its freaking sweet! The graphics are phenomenol, gameplay is fascinating and fun. This game will keep you hooked for months. Endless gameplay! A+ game right here baby!Sound A+ again on the sound, the music really gets to ya. It seems as if you were in a movie and the beat quickens when danger is near. Team mates and terrorists cry out in agony when wounded and shot. Very nice attention to detail.Gameplay Extremely fun and fast. Terrorists result all different ways, some run and hide while some stay and fight. Excellent variety of weapons and other devices to choose from. Gameplay never stops and will keep you hooked for months.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By Keith AsooFrom Sacramento, CA Review Date 06/02/2000 Overall Rating ![]() 5 of 5 Rate this review? Summary Finally, having never played Rainbow 6 on any other platform, I got my chance to play the DC version of this counter-terrorisom simulation. I was really looking forward to this game, as I find the idea of having to use stealth and smarts over raw firepower very appealing. The fact that the game featured a good deal or realism and a lot of battle planning, made it all the better. This isn't the type of game that will just blow you away and say 'this game is great.' The initally difficult controls, slow load times, lack of multiplayer or online play, will drive some off. As will the relatively slower pace of the game when compared to titles like MDK 2. In addition, the manual is pretty weak, so you'll need to read an FAQ off the web to pick up all the nice intracies of this game. But for those who enjoy some strategy and a little suspense as they creep around each corner, they will enjoy this game tremendously. I consider this game one of my two favorites on the DC, but only because it is my type of game. It is not an all-around superb game, and so my high rating is a definite reflection of personal taste.Sound Nothing too special, nothing horrible either. Mainly a lot of gunfire & explosions or chatter from other groups telling you when they are in position, or if a group member got smoked. There's some music that sets a serious/suspenseful mood, and some ominous tones when one of yours gets killed, but it's not continous or very intrusive. Not the kind of game that you just have to plug into the stereo as with SC or House of the Dead.Gameplay This is where the game really shines. There is an extensive amount of customization and control when it comes to setting and executing your battle plan. First, you select the soldiers you want and how to group them, what uniforms to wear, and the weapons & equipment each will carry. Next, you go to the planning map where you set up what you want each group to do. Instructions range from movement, breaching doors, grenading rooms, escorting hostages, and so forth. Very cool stuff, though it requires some thought as well as patience if you want to set up an elaborate plan. Not for those looking for a quick bloodfest.Finally, it's time to go to battle and execute your scheme. The controls are a bit difficult and overwhelming at first, but I was able to quickly pick up the most necessary commands that allowed me to finish the training missions and first few regular missions with relative ease. I was shooting, reloading, flashbanging, and giving go-codes without hesitation within a couple hours. The realism and tightness of gameplay is pretty good---if you walk into an enemy's line of sight they will see you, they don't miss their shots habitually (like in the movies), and one well placed shot will pierce armor and take you down. Leaving you to go back to the drawing board when your team gets whacked---again, not a game for the impatient. So you must be stealthy and smart, not just go in blasting away. As far as drawsbacks, there are a few. Enemies aren't too alarmed when they find one of their brethren with a bullet through their head. Sometimes, one of your team members gets stuck or blocks your way. And it's only possible to take command of a group's leader and not the subordinates. There are other problems, but these are the most frustrating for me. Overall, the gameplay is strong in its realism and customiztion, and the main appeal of this game. Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary The Dreamcast Version of Rainbow Six is a good port of the PC version. That is the extent of it, there are not many new missions (some Eagle Watch) and it is missing some critical elements (multiplayer, online play, keyboard support), but the game is an great realistic simulation.Sound The sound is perfect of a "midnight, covert operation" tmostphere. There are some backround noises, but usually only gunshots and yells can be heard.Gameplay The gameplay is wonderful. The atmosphere of every level is very in depth. The enemy terrrorists are intelligent when they do spot you and the levels are just hard enough to send you back a few times if "Chavez" dies. The controls on the Dreamcast pad will frustrate new players, but if you keep at it for at least 2 hours straight, the controls will become second nature. After mastering all the weapons, views, and team commands, I realized that the controls couldn't have been configured any other way. There are plenty of missions to do (20 in all), so it will take the average person about 2 weeks to complete on Training level.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary This is an excellent game with alot of action.There are tons of missions, that vary alot in objectives. It never seemes like your doing the same missions over and over again. tha only down side is the very long load times, however once loaded its worth the wait. Buy it, or at least rent it you wont be dissapointed. Sound This is a bit tricky because the music of the game is comes on suddenly and for no reason, but the sound is so good it sounds real and there are more sounds then the pc version has.Gameplay Gameplay can be a chore at times, because of the very steep learning curve on the controls and making your own plans. Once you get these down the game itself is much more fun. This game seems so real at times you can't tell the diference between it and the real world. You never lose the feeling of being on a real team of counter terrorist.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By Boris StrelchinFrom Deerfield Review Date 05/27/2000 Overall Rating ![]() 2 of 5 Rate this review? Summary This game for Dreamcast, i think is pretty bad. The controls will take a while to get used to if you play the PC version. The graphics suck for a dreamcast game. They should of really polished this game up.Sound sound is also pretty bad. The guns sound dull, and the peoples voices arent to well either.Gameplay The gameplay in this game is probably the strongest up for the dreamcast version. It is basically the same as the PC cousin.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary In every way it is great ecept when it comes to useing the deault mission plans. In the later levels the computer will only put one way point, so you have to go back and do it yourself.Sound nice music that scares youGameplay very good and fluent and moderatly challengingWould you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By Togepi no Miko Matthew ErricoFrom Princeton, NJ Review Date 05/19/2000 Overall Rating ![]() 4 of 5 Rate this review? Summary R6 delivers the action, realism and immersion into Tom Clancy's world of international terrorism. R6 is a true strategy/action game that combines form with its core of function to make an addictive covert mission based game.How can you go wrong with a completely customizable elite anti-terrorist squad? Sound Sound and music are also solid. Weapons are realistic in tone but should sound louder-- an H&K machine gun on full auto should create quite a ruckus. As a team leader you need to pay attention to on-screen action and members. R6 incorporates digitized team status reporting -- a feature that further immerses you in Clancy's world. Moreover, these voices hold the function of allowing you to pay more attention to the action in the game rather than reading about what Delta squad is doing. Background music is consistent with game style.Gameplay Gameplay is tough. You can't just pick up the controller and cap some tangoes. . .In order to port R6 from the PC, the game requires a fair amount of dilligence and practice to get use to numerous controls. But once you master the learning curve, you have more control than you could possibly have known you needed. Stick with it . . you'll be glad you didWould you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Summary Rainbow Six, the ultimate in counter-terrorism simulation, has arrived on the DC. If strategy is your cup of tea, this game is for you. R6 allows you to plan every detail of your attack, from what outfit your team wears, to when and how they attack. Plan your assault, then hop into the middle of the action.Sound The sound is definitely a strong point. Team members keep you updated via radio, grenades make ear-splitting explosions, and outdoor ambient noises are very realistic as well. Music comes and goes, but what's there is usually good. My only complaint is that I think the guns should be louder. When you and your team bust into a room and take down enemies in a hail of bullets, it should be busting your eardrums.Gameplay Rainbow Six is composed of equal parts planning and action. First you choose your equipment, weapons, and teams, then you plan your attack. You can tell each squad to perform an action such as tossing a grenade in a room when you give the order. Although most missions have you rescuing hostages, some require you to sneak into buildings undetected to bug phones, and others just have you wiping out all the tangos (terrorists) who cross your path. The control scheme can take some getting used to, as there are many functions that require multiple buttons. Once you get used to it though, it's a breeze. Unfortunately, those who like Quake-style frag-fests may be a little disappointed here, due to the level of realism. One or two shots is all that is needed to put you and your team members down for the count. Also some may find the planning phase tedious. But the level of detail in planning can be fun, especially when your plan is successful. All in all, it boils down to a matter of personal taste, and I personally recommend a rental before purchase. There is a lot to do though | ||||||||