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Legends of Wrestling II for Xbox Videos >>
Legends of Wrestling II for Xbox
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Legends of Wrestling II for Xbox
10 reviews   4.6 of 5

Product Description

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$18.00
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Sound

I cant say Ive actually listend to the sound on this game much. I was looking forward to having an XBox game where I could play tracks that I wanted but hey all the hits and other crunching sounds are just fine. The song on the intro on this game isnt bad other people have critisized it but its just a matter of taste.

Gameplay

In fairness this isnt a game like the Smack Down series that you could pick up fairly easy. At first play it didnt feel like a wresling game. The speed felt way to fast and it felt like I could only do a few moves.
once I figured out what the isp system was all about and was able to get the timings down to pull off combos I became more than satisfied with this dynamic system. One game I love to play is no mercy and you can just about do anything to your opponent in that game but with low you are in more control. You can put your opponent in a grapple position for a suplex from their you could further chose to do a brainbuster or go for a falcon arrow I could go on for ever. I find that with playing this game you become more inclined to do a variety of moves rather then reppetitive moves which in a career mode increases your popularity and also earns you matches against the bigger names. There are multiple story lines to play and you dont end up playing the same scenarios all the time. one thing I particually enjoyed with this game is the interviews with Hulk Hogan, Road Warrors ect. They talk about the old school days pranks injuries and even let you know that they are gonna run wild over you in full wrestler character. My only discrepincy is when you fight out side the ring. In No Mercy you could take control of the situations on apron attacks and diving out to the outside. in this game you have to have that nailed down perfect.This is good wrestling game to have on the XBox unlike WWE Raw which I couldnt stand I was impelled to get rid off that game.
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Sound

Not bad at all. The wrestlers' music is pretty good, but the music in the ring gets old since there are only like 3 songs. But here's the solution, you can wrestle to your own music whenever you want to. This is why I bought the xbox, people. I just can't understand why you can't use your own songs for your custom wrestler's intro, you have to rip off an existing legend's theme music. A minor, but silly oversight.

Gameplay

It's a pretty difficult game to learn, but well worth it. There are tons and tons of different moves and techniques for every possible situation in the ring and outside of the ring. There is also a reversal for every major move in the game, so if you time it right, you can use all of your opponent's moves against him. Really cool. The cage matches are fun. So are the 3 and 4 way matches, but it seems kind of silly that all you have to do is pin one opponent and you win. HELLOOOO! 3 wrestlers still standing! Let's finish this! To unlock extra characters and features, you have to play this gambling game that I'm really not into. If I wanted a gambling game I would have bought one, thank you. Still, a great game though.


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Sound

The music is terrible and the only thing worse than it playing during the match is the fact that it plays during any and all menu choices you make and you can't turn it off!

It's by far the worst aspect of the game, and its as if Acclaim seemingly knew this in allowing you to customize your own soundtrack.
In truth, though, they should be commended as one of the few Xbox games that allows you to do this. Do yourself a favor. Try ripping either your own music or the WWE Anthology CD set to your Xbox and using that as your soundtrack instead of the one that comes with the game.

Gameplay

Both Gamespot and IGN have ripped on the control scheme for LOWII, to which I reply their reviewers must be insane or playing WWF RAW without realizing it.

This is by far one of the easiest control schemes to master and the game is very fair as an opponent. Create-A-Legend is one of the most fun and comprehensive wrestler creation schemes I have ever seen. The amount of options is incredible.

Gameplay moves at a perfect pace. Not as slow or infuriating as RAW and not as arcadey fast as SmackDown. In fact, that's a perfect comparison of the game: way better than RAW, just a tad below SmackDown. If you own a PS2 this review might not be as positive, but if you're reading this then you own an Xbox like I do and its a completely different story. LOWII is the wrestling game to get.

The only criticism I can level at LOWII is that it's downright impossible to distinguish a created wrestler from any other because the face looks the same no matter what you pick.

However, special mention should be given to the wrestler movesets, as you can actually see the moves being performed as you pick them. Nice touch.

The roster is excellent given that they had to use wrestlers not currently under contract to WWE for the most part (This is why Guerrero who was unsigned at the time is in and RVD is out).

Look, you either know these guys or you don't. If you know them, it helps you get into the spirit of the game. If you don't, it's not a big deal but you probably won't enjoy the game as much.

Finally, the implementation of the 3 way, 4 way, ladder and cage matches is excellent.
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Summary

Overall, I liked this game. It was the first wrestling game I have purchased for the X-Box system, and therefore I never had a chance to play LOW part one. Therefore, I can't really focus on improvements, but rather on how the game itself performed. The game is loaded with different match types, such as ladder, cage, and a much-needed 8-man tag event. Gameplay stays the same speed no matter how many wrestlers are in the ring or on the screen. Some of the biggest negativities I have toward this game are the entrances, which seem to be lacking in just about every area other than music. I've seen better entrances on PS1 games. The audience is a major drawback, having 2D characters which sometimes ruin the effect this game could have. The in-game fighting music is horrible. Thank God for custom-soundtracks.

Luckily, the roster is superb, give or take a few and the entrance music is great (however, it would have been nice if Roddy Piper had "Tyrol Moral" as an entrance song). The gameplay is respectable, as well as graphics and such. The referees sometimes are a bit slow in calling an action, such as "rope break" (sometimes the rope break breaks up four seconds before the ref even calls it).

But aside from these things, the best feature of the game is the interview theater section. Such greats as Hulk Hogan, Jimmy Hart, Jerry Lawler, the Road Warriors, George Steele, Bob Backlund, Ted DiBiase, and others share their memories of times past and also give a bit of a mock in-character interview. It was very interesting seeing Sid Vicious being rational.

However, it's hard to believe that someone who isn't a fan of oldschool wrestling would enjoy this game. I'm thinking that RAW 2 will have a better game engine, but LOW 2 definitely has the better roster. Of course, if you're not a fan of oldschool, why would you even consider buying the game?

The career mode is average in my opinion. I can think of ten million things that would have made it better, and even though the twist is often different it still gets repetitive after your third region switch. The gambling feature, where you gamble for coins to purchase wrestlers seems a bit overdone, and often times can just get annoying. Either they should do away with this item or make the acquiring of coins a bit easier. It really sucks when you find out you wasted thirty or more such coins only to get absolutely nothing in return.

But still, overall this game is good. It has that oldschool feeling to it. I even turned the color off of my television set after a while just to get an even more nostalgic essence from it. Acclaim should be applauded for developing such a game, but still encouraged to improve it greatly if the idea behind an LOW 3 ever should arise.

Sound

The game has a great ring announcer who pronounces all of your custom list names in any order you choose, and actually makes them flow well together. You can even pit Cyndi Lauper against Bill Gates. It's crazy. The audience sounds good, but sometimes drowns out your custom soundtrack (and believe me, after you hear the in-ring soundtrack you'll want to make your own). The ring entrance music is excellent, and most of the tracks are definitely reminiscent of the 70s and 80s themes. Jimmy Hart's theme reminds me of an 80s cartoon, and Funk's theme is really cool and definitely could be applied to any one of the wrestlers (you'll know what I mean when you hear it). But the in-ring fighting tracks have got to go. They definitely can ruin the nostalgia elements toward this game.

Gameplay

The gameplay flows (overall) pretty well. The characters respond well to their actions, and even though it seems as though the action speeds up a little too fast at times (for instance, when a wrestler throws another one over the top rope everything suddenly seems to go in fast-forward mode), for the most part it keeps a respectable speed of action. There are, however, some instances when the speed at which a wrestler takes to execute an action seems to linger a little too long. For instance, when a wrestler does a taunt, it has to completely finish the taunt before you can resume control of your wrestler. Meanwhile, this gives an opponent the advantage for the next grapple.
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Sound

Nothing fancy here. The announcers voice on the selection screen is way too low. The ring announcer is just as low, which should help you notice how lackluster the ring entrances are. Some recognizable WCW themes make their way into the game, but like me you should find yourselves just skipping to the match to avoid the crappy ring entrances. Did I say they were lackluster? Sound effects are poor and should be ignored along with the in-ring rock crap. Luckily for XBOX owners you can burn your own soundtrack into the game, which may be odd, depending on your CD collection.

Gameplay

LOW2 is fun, but takes getting used to. Once the ISP system is learned and you figure out how to get the hell out of the cage, you should have fun with it. The career mode is an improvement and you'll probably stay up for hours working towards unlocking the secret wrestlers (Why is King Kong Bundy a prize?). In the actual gameplay the wrestlers seem a little too hyper. They also get up too fast when you knock em down and breakdance when they get back up. It's quite odd. The moves can seem a bit repetitive and it doesn't really seem like all of the wrestlers are different. Some do pretty much the same moves. The animation is quite good, while the blood is stupid. Overall the gameplay can be fun at times, but the characters lack the seamless interaction of No Mercy.
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Sound

I would have like to have heard more voice over work from the actual wrestlers. I'm not sure if this was just a limitation of trying to organize such an effort (given that most of the legends appear to still be active and performing in some capacity based on their interviews....) but beyond this, I was quite satisfied with the sound.
The music is very original and fitting. Voice work in the Career Mode are well done as well. The ambient sounds of the arenas are what you'd expect.

Gameplay

Overall, all elements of gameplay have been drastically changed and improved. The career mode is well thought out and engrossing as your wrestler starts out playing to the undercards and moving up to the main events. The collision detection has been fine-tuned with even the Referee becoming part of the action at times.
The characters' movements have been refined and are much more natural looking and I really like the grappling ISP interface which has similarly become more responsive in this version of the game.
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Sound

The soundtrack in the game is great. While some expected the music to have an 80's feel, I think since this game is anachronistic in that new legends fight with old (and old legends use modern moves), it fits into the game very well. While there is no commentary during the match, the sound effects are good - the crowd cheers and boos become louder as the match becomes more exciting, and they event chant along when the pin is being counted. The announcer announces all the wrestlers names, even those you create (for the most part), and you also get decent voiceovers from the promoters in storyline mode.

Gameplay

The gameplay is probably different from most wrestling and fighting games you are used to. Each wrestler has several strikes and Ready moves available at the touch of a button (similar to the Smackdown series on PS2). LOW2 also uses the ISP grappling system, in which you grapple with the opponent and then do an "intermediate grapple" which places your opponent in one of several positions, from which several different moves are possible. This allows combination moves to occur with a few button presses and allows you to chain moves together to increase the damage and make the crowd like you. The system works really well.
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Summary

Forget about last year. LOW2 is a lot of fun. The X-Box version is the one to get - I bought the PS2 version first and was let down by the dark graphics, poor load times and awful music. These issues are non-existent on the X-Box.

The career mode is actually pretty cool - there are even rivalries and jobbers. Cage and Ladder matches are cool. The Royal Rumble is pretty well done too. There is a lot of stuff to unlock, but the "Shop" system of gambling to purchase wrestlers, arenas and attributes is clumsy and frustrating.

Yes, there are some wrestlers missing - but the Create-A-Wrestler is superb - I created a very passable Randy Savage complete with accurate Flying Elbow Drop finisher! Yes, the music sucks - but you can choose to play your soundtrack from the X-Box harddrive.

Note: X-Box LOW2 is much better than the PS2 version. Definitely worth the money.

Sound

The default music track is really awful. Saliva? Whatever. Fortunately you can substitute your own CD tracks from the X-Box harddrive. Another problem is that the crowd drowns out the music. But the SFX are tied to the crowd, so if you turn this down you can't hear the strikes and slams.

The announcer does a great job of introducing each wrestler, complete with authentic sounding music for each Legend. Plus, he will even announce your created wrestler's name, nickname, weight and hometown if you choose from the hundreds of presets in the create list - Very cool!

Gameplay

The controls are really tight. The basic strikes and attacks are easy to pull off - thank god Acclaim didn't make this a memory game like Tekken or Mortal Kombat. There are hundreds of possible moves and each wrestler has a different set as well as a unique finisher. The ISP system of stringing moves together and reversals is tough to master but works when you understand it.

Each wrestler has a number of underlying attributes like speed, strength, endurance, etc... Plus there are traits that dictate style. So Andre wrestles differently than Hacksaw Duggan than Roddy Piper. There are different moves based on whether you are running, standing, in front, behind, dizzy, on the ropes, on the ground, on the turnbuckle, etc... as a result the matches feel very spontaneous and seldom feel similar.

The AI is pretty crafty. If you keep trying to pull off the same moves you will get reversed and pounded. AI will also drop finishers on you, toss you from the ring and grab weapons - but not so much that it gets annoying. The average match ends up lasting around five minutes, which feels about right.
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Sound

The Salivas soundtrack that it has doesn't really fit the game and it should have had more 80's themes but the sound is in dolby surround which is a good thing all the time I was playing I could just hear crowd coming alive though my rear speakers and of course you can listen to your own custom soundtracks from the music on your hard drive if you want, but I found listening to 2Pac, Wu-Tang, and Ice Cube really did not fit in with the wrestling so I turn off the music altogether the only bad thing is that when you turn of the music you don't get to hear your wrestlers entrance theme and the annoucer calling him to the ring there should have been and option to turn off the music and the the entrance theme and annoucer seperately but as it stand there isn't.

Gameplay

LOW2 has improved the most in the area, I finally feel like I am controling the wrestler and not just hitting buttons, the control is quick and responsive unlike LOW1 which was very slow and unresponsive when you press the X button the wrestler will strike, press the Y button he will attack, etc. I have not quite gotten down the ISP system that Acclaim uses, so I have not really been able to chain moves together successfully except for with a few wrestlers, I found that I am having better success with the more physical guys like Sid Vicious, as wrestling fans know he is not exactly known for his mat skills just his raw power to domiate his opponent with his strength I guess I would say that the ISP system is right between the fast pace style of Smackdown and the simulation pace of AKI's classics like NO Mercy which I am sure you will agree is the best wrestling engine ever made bar none. So I think people how have a peference for either will be fine the the ISP system, if you look hard enough I think there are similaries of both styles in the ISP system by the game just having a not to slow not to fast kind of feel to it, so I think with alot of playing time people will get better and it will almost be second nature.

LOW2 is suppose to be old school wrestling and in some areas they have done there homework and in other they did not it's almost like they want old school wrestlers with new generation styles and having been a wrestling fan for over 25 years you just can't do that, but in there defense they haven't done so bad of a job that it still isn't fun.

Things they did right, they have added wrestlers who are true legends such as Andre, John Studd, Piper, Mil Mascaras, just to name a few. LOW2 uses the old system of when wrestling was broken down by territories before there was the big three of WWE,WCW and ECW where you complete in each zone run by it's promoter and you have to become king of that territory and move on to the next. They also added a cage match which I really enjoyed playing, it even brought back some old feeling when I saw Ric Flair aganist Dusty Rhodes in a cage match for the NWA Tilte at the Norfolk Scope about 20 years ago. They have also added stoylines so each promotion will be different from the next each time you play. Sometimes the promoter my put a simpulation on your match such as in this match I won't you to take a dive and I will reward you later, naturally in true wrestler fashion I disregarded what he wanted and won the match anyway just so I could see what would happen to me and the promoter threaten me that I was going to pay for double crossing him, so my next few matches were all in a cage agaist some of his best talent before I was back in his good graces. Well these are some of the things I see as positve on Acclaims part.

Things that need to be improved,
First: wrestlers who are not in the game that are legends, Ric Flair, Dusty Rhodes, Magumm T.A., Ron Garvin, Bruiser Brody, Jimmy Valiant, Adrian Streets, etc, we could go on forever with a list of wrestlers not present and I am sure you can think of more, but as usual in there defense this is an area where Acclaim was not going to please everyone no matter how hard they tried it will always be someone they forgot. Now for wrestlers how are in the game that are not legends nor ever will be like Brain Pillman, Eddie Gibert, Owen Hart, I am sorry guys just because there careers were cut short buy drug overdoses and an unfortunate accident during a live show does not make them a legend I watched all of them over there entire time they were alive and I never ever saw were any of them paid the dues that some of the other wrestlers I name eariler did, another wrestler that should not be preset is Eddie Guerrero, if they were going to use the Guerrero name thay should put his older brothers like Hector or Chavro Sr. or both for that matter and it would have made more sense they were old school and they paid dues being some of the first mexican wrestlers to break in the U.S. and get a fan base along with Mil Mascaras.

Second: Match types what in the world was Acclaim thinking buy having 3 and 4 way dances and ladder matches, I will admit they are fun to play, seeing Andre climb the ladder and dive off was very entertaining but as we all know these matches did not exist in the 60's 70's, 80's and some of the 90's like I stated eariler you do have cage matches, and battle royals which is a good thing but if the game is called Legends of Wrestling why aren't there any legendary match types in the game, instead of 3 and 4 ways dances and ladder we should have gotten a barbwire, dog collar, russian chain, Indian strap, Louieville street fight just to name a few matches. Any of you remember some of the classic matches that happen at some of the Starcades over the years like the Dog Collar match between Roddy Piper and Greg Valentine, Barbwire match with Dusty Rhodes and Abdullah The Butcher, the Russian chain match with Ivan and Nikita Koloff vs the Road Warriors, Indian Strap match with Wahoo McDaniel and Tully Blanchard and the Louieville Street Fight match with Big Bubba Rogers(Big Boss Man)and Ron Garvin. For those of you that do remember you know that those matches are examples of the word legendary so if you want a legends game these are some examples of the matches that should have been in the game and not the other fore mentioned ones. Like I said the old wrestler new generation match type is different and fun but not legendary. It's almost like they wanted to get us old schoolers in one way and the younger generation that only know 3-4 dances and ladders in another. Acclaim should have went all out to give us a legends game from top to bottom instead of just in some areas.


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