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NBA Live 2002 for Xbox
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NBA Live 2002 for Xbox
13 reviews   3.54 of 5

Product Description

Sound

The worst part of the game, The Arena announcer is good, but the play by play is awful, I turned it off after a few weeks out of sheer disgust. The crowd is a loud as the ones at Montreal expos games and though the player cut scenes are great there is no reality to the sound around the basket. But that's a great whistle sound you have.

Gameplay

It's a little slow, and the AI uses way to much clock, to get realistic scores you have to have to play at least 10 minute quarters. Also shooting is way to hard, on Superstar you can miss wide open threes on a regular basis with Reggie Miller, Paul Pierce or just about anyone, One game a played Peja Stojackovic was 2-27 from the field. The slower speed helps make it possiable to watch the plays evolve, but has to much of a downside. You always get caught up to by a defender on a fast break. Also they look like real NBA players, no hustle. The auto-dunks and lay-ups need to go, or at least be an option, we have 20 buttons on our controlers, lets use them. Still the best sim out there.
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Sound

The sound on NBA Live isn't all too exciting, but neither was 2K2.

Gameplay

Compared to NBA 2K2 the gameplay was a step or two above. Just think about it, the moves on 2K2 are kinda jittery if you know what I mean. One minute your here and the next your at the basket. This in turn takes the realism out of the game, (even Speedy Gonzalas isn't as fast as many of the guards in the game). Also, on 2K2 I find it hard to make a jump shot especially when a player is in front of me. In the NBA I've seen many of times where a player, like Kobe, can score with someone in his face and on NBA Live you can do that. I even did a test, in practice mode, with 2K2. What I did was put a non-moving player in front of Kobe and took jump shots while he was just standing there. I made about 1 in 20 shots, that's ridiculus and it makes no sense. Tested NBA Live, in the one on one setting, with a non-moving player and the statistics were much, much better and more realistic. That right there makes NBA Live feel like I'm in the game and makes me want to continue to play.
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Sound

This is where the game falls down. Announcers are annoying. I turned them off. The fans should do more chants. More home town support in any city. I would like to see that the arenas are congruent to the ones in real life. EX.- Madison Square Garden and the organ lead defense chant. Basketball sound effects are fine.

Gameplay

Good:
1) The customized character creations are cool. You can make your player almost look like you all the way down to the tats.
2) The control of the jumpshot is pretty accurate. Releasing at the top of the shot usually means success. GENERAL control is ok,but there is another side of the coin.
3) Gameplay is exciting at times. I have been faced with last minute buzzer beaters and game winning shots that really connected me to the game. Other side of coin as well
4) Features such as One on One, Franchise mode. I have not spent time with this yet but I will.
Bad
1) The other side of the coin is control. Perform a controlled spin move if you can. This is the most wild hoops move I have seen in a game. Also, try to catch a shot of the rim for a dunk in. Good luck. I have done only one. (by accident) Overall diffculty controllng PRECISE moves, which will sometimes bring game play down.
2) Camera angles. Live, Wire, or Court. I felt that the camera was too close even when all zoom is removed. I did not like limited view. I wanted to see the court and the players on my team. I applaud the graphics but I like to play the video game like I pay real life B Ball.
3) Game is too easy and lacks Artificial Intelligence. The hardest mode provides the most challenge to long time Video Game players. The game lacks smart play. No rotation on pump fakes.
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