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The Legend of Zelda®: Twilight Princess for Nintendo Wii Videos >>
The Legend of Zelda®: Twilight Princess for Nintendo Wii
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The Legend of Zelda®: Twilight Princess for Nintendo Wii
5 reviews   4.6 of 5

Product Description

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Rating

Reviewed By


zombiegod1982

 (Professional)

Review Date
01/29/2007

Overall Rating

 4 of 5

Value Rating

 4 of 5

Visitors rate this review
5.00 of 5,
3 votes

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Summary

As with every Legend of Zelda title in the past, you assume the role of the green tunic clad hero, Link. As with every other Legend of Zelda title in the past, you are on a quest to save the land of Hyrule from impendning doom. In this particular installment, Link starts out as a young man in Ordon Village with very simple tasks - herd cattle, save baby cradles from monkeys, and show children how to use a slingshot. Simple enough, right? Well, Here is where the story starts to unfold. Link is asked to deliver a special tribute from his home village of Ordon to Hyrule Castle. Before he can start out on his quest, he is assaulted by a group of goblins on boar-back. The goblins make off with the children of the village while Link is laid out in a spirit pond. When link finally sets out towards Hyrule Castle, he is sucked into an alternate dimension where Hyrule has been decimated and the Princess Zelda seeks out the one who will restore her kingdom. As Link arrives in this strange new world, he is transformed into a wolf and is under the supervision of a strange female creature known as Midna. As well as every Legend of Zelda title in the past, you must destroy huge bosses in a variety of temples before meeting up with the franchise's most popular bad guy, Ganondorf.

The screen layout this time around is fairly easy to comprehend. At the top left, you have your life meter, which is gauged by hearts. You begin the game with 3 but by exploration and defeating bosses you can earn up to 20. The bottom left portion of the screen houses the Minimap. On the bottom right, you will be able to view the total number of monies you currently have in your purse (known as rupees in the Zelda series). The top right portion of the screen is laid out with a direction pad format. Here you can place items in your inventory to respective buttons for easier access in a particular area. One item can be assigned to each direction. Just below the direction pad you will find an illustration of the controller's A and B buttons. B will be used for sub-weapons and items while A serves as an action button for inspecting and other such actions.

Controlling our hero has never felt better than it does on the Wii console. This particular game makes use of both the standard Wii-mote and the Nunchuck extension. With the Nunchuck extension you will perform such moves as Walking/Running, Swimming and Jumping all by moving the extension's analog stick. A standard roll, sidestep or backflip can be performed with the A button on the Wii-mote and the Z button on the Nunchuck, depending on which direction is being executed on the analog stick. The Z button on the Nunchuck extension is also used to target enemies or villagers, as well as defending, all depending on the situation. The infamous spin attack that started out in A Link to the Past also makes it's return to the series. It can be executed by simply waving the Nunchuck side to side. Now for the best part... the Wii-mote. As stated earlier in this review, A is basically used for actions during exploration as well as some attacks. The basic attacks however are executed by waving the Wii-mote side to side. This will cause Link to perform a series of sword slashes if done properly. Link's horse Epona is controlled via the Nunchuck extension. Basic movements are mapped to the analog stick while galloping is done by pressing A on the Wii-mote. Wolf transformation attacks and defenses thankfully do not change from the button mapping for Human-Form Link.

Graphically, Twilight Princess has shapped up to be quite impressive. Link has taken on the look he was given in Ocarina of Time and Majora's mask - a much more realistic look than he was given in the cel-shaded Wind Waker installment. (Not like that is a bad thing) There is a lot of detail that is immediately noticable with Link's signature green tunic and matching hat as well as the rest of his garb. Environments look amazing even far off... a feature that wasn't exactly the best on the Nintendo Gamecube. Particle effects from detonating bombs and falling rocks look astounding this time around and give the game a far more realistic feel than any of the previous entries. Lighting and shading is also very well done on the Wii version.

Twilight Princess' soundtrack is something you'd expect from the Zelda series ever since the release of the original Legend of Zelda in July 1987. The trademark theme is also in this installment, but has been given a bit of a remixed sound to make it a little more fresh and not so outdated. Sword slashing sound effects and the infamous "You've uncovered a secret" tone heard through the speaker on the Wii-mote also sound very good, providing you don't have your controller volume turned up past the halfway mark. I picked up Twilight Princess on launch day and tried it out briefly. I picked it up again a few weeks ago and actually decided to start a serious file. While I was kind of irritated that it took so long to pick up a sword, I was quickly amazed at how well the Wii-mote handled the motions and reflected them onto the screen. I have noticed at times the camera can go in directions you're not exactly intending it to go, but is otherwise pretty responsive as well. I have found it better to locate my sensor bar above my television for the best results on this title. Legend of Zelda has always been an astounding series and bringing it to the Wii as a launch title, I feel, was a huge draw on Nintendo's part in getting the console out to the public. I especially like the added feature of upgraded moves learned from the Stalfos Knight at different times throughout the game. It certainly gives you a little initiative to find all 6 of the scrolls and learn the attacks. I'm also hoping that this game will end with a good sword battle against Ganondorf. There is one thing I am certain of and that is the fact that a Zelda title has never looked for felt better than Twighlight Princess. If you're looking for a fairly dark story and lots of swordplay the this title may just be what you want to check out. On the downside, however I must say that the first 30 to 45 minutes of the game may have you second guessing it's value... seeing as how you haven't been given a sword to hack at enemeis with at this point, but it's well worth the time to play afterwards. I would've liked to see a better motion action for the Gale Boomerang - maybe a side-arm flinging motion with the controller to simulate throwing a real boomerang? (The DS title, Phantom Hourglass boasts full control of the boomerang via the stylus). I'm also hoping in future installments to the series, Nintendo considers giving Link and it's 'big role' characters a voice of their own. I don't mind the reading... but I think an extremely popular franchise could use some voice (I don't personally see how it could hurt them any)

SCORECARD: (via www.enterthezombiegod.com)
9 (Concept)
10 (Gameplay)
9 (Visuals)
8 (Sound)
9 (Value)
9 (Tilt)
FINAL SCORE: 9

(Please check out EntertheZombiegod.com for all my videogame reviews!)

Strength

+ The Wii controls work very well for this game... it feels almost natural
+ Link looks fantastic in this installment
+ Darker storyline compared to past titles
+ Controls don't change from human to wolf form

Weakness

- It takes a little time before you actually obtain a sword
- Simple Wii-mote action linked to the Gale Boomerang
- Still no voice acting (a little would be nice)
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Rating

Reviewed By


jberke13

 (Expert)

Review Date
12/21/2006

Overall Rating

 5 of 5

Value Rating

 5 of 5



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Summary

I don't know how much I really need to say. It's Zelda at it's best. But when is Zelda not at it's best? This game is much different from Windwaker, there are no cell shading graphics this time around. Their are new concepts like being able to turn into a wolf. The Wii-mote works really well with the game. Aiming with your trusty weapons has never been easier. There is just something about shooting a spider from a mile away that makes me smile. Everything about the game screams "classic Zelda game". And that's exactly what this game is, classic.

Strength

Everything from the story line to the game play are dead on. The wide varity of weapons and enemies are astounding. Not to mention the dungeons are hard, which is a good thing if you ask me. The game play is long. You're looking at close to 50 hours or so. And there are just so many different things to do, this game will keep your interest and attention. But one of the major things I absolutly LOVE about this game is the fact that, this game has a real dark and evil side to it. This game is'nt all roses and buttercups, no no this game is darker then other Zelda games. It certainly has a more mature feel to it. It is still rated teen, don't get it thinking there will be swearing and blood shed, but just the same, it is dark. Link also learns new moves in this game. Such as when an enemie is on the ground you can jump with your sword raised high and come down with sword into the enemies chest...that move does not get old. But over all the game is very strong and very good. Considerebly the best launch game ever, hands down.

Weakness

I would say maybe by this point I would like to hear what our hero in green sounds like. He still doesn't talk and neither does anyone else. But that is really it. I guess the graphics could be better, but seriously nothing to worry about. When you get to the end of the game, you will think you have accomplished something, but when you take on this fella "Zant", you will realize that you are not as tough as you might think.
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Summary

The Legend of Zelda:Twilight Princess, so much to say. One of the biggest game launches of all time, therefore this game was expected to deliver something magnificent, and it did! Zelda fans all over the world, are having the time of their life playing this original 3rd person Adventure game.
Much like the Ocarina of Time, you begin as a farm boy in the village of Ordon, a small place in the vast land of Hyrule, and naturally, evil arises as does a problem, and Link releases his hero within, then the player embarks on an epic journey.
Wielding the sword and shield in your hands with the revoloutionised Wii remote and Nunchuck attachment, this game extends the regions of gameplay, taking a massive 50 hours on average to complete, and this is only to defeating the end boss. All players that played the Ocarina of Time, we're out expecting much better graphics, gameplay, and story line.
The graphics could have been better, none-the less they enhanced dramatically, making them the best so far.
The gameplay was fabulous, it had me asking how many more temples I had to encounter before the ending was to come, but this game is by no means for children. Unlike the earlier Zelda games, Twilight Princess is very confusing.
All of the new features are fabulous, new items, horseback fighting, becoming a wolf to fight in, a great gateway drug to all teenagers.

Overall nintendo did an awesome job on delivering to diehard fans, an exceeding of expectations game, all fantasy lovers get this game, all action lovers deserve this game, and adventure game lovers.. need this game.
Graphics: 7
Gameplay:9.6
Overall:9.1
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Rating

Reviewed By


Wilddanwest

 (Expert)

Review Date
11/22/2006

Overall Rating

 5 of 5

Value Rating

 5 of 5

Visitors rate this review
4.00 of 5,
3 votes

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Summary

Here it is .The Legend of Zelda: The Twilight Princess. Gamers everywhere have been waiting forever for this game. The question is : is it worth it?
The answer, TOTALY. If you liked Ocarnia of Time, you'l love this one. Anyway, you start off as a farmboy living in the villige of Ordon. Like the past games in the series, the first couple hours of the game are spent doing chores until someone gets captured, and of course, you have to save them. The gameplay is classic Zelda with a twist. Instead of hitting A to attack, you swipe the Wii remote. How does it work? Great. Also, you use the remote to aim your bow/slingshot. The nunchuck is used for movement, to lock on and when you shake it, Link performs his classic spin move. An interesting aspect in the game is when you go into the twilight zone, you turn ito a wolf. You are accompanied by a strange creature named Midna who helps you in battle and to transport. The game in its self is very long. Upwards of 40 hrs to beat! Also, the variety of mission types is huge. From saving monkeys to herding goats its all very fun. My only complaint is that the graphics arn't up to next gen standerds. Nintendo wasn't kidding when they said that they would focus on gameplay, not graphics. Really, it looks like a handsome GCN game and not what it should be. Besides that, it's the best Wii launch title out there. The Legend of Zelda the Twilight Princess gets a 5 out of 5.

Strength

The Wii remote works perfectly for aiming and fighting
Great Story
Very long (40-50 hrs)
Lots of variety in mission types
Just plain fun

Weakness

The graphics arn't spectacular

Link still doesn't talk

Pretty hard
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