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Need for Speed: Hot Pursuit 2 for PlayStation 2 Videos >>
Need for Speed: Hot Pursuit 2 for PlayStation 2
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Need for Speed: Hot Pursuit 2 for PlayStation 2
43 reviews   4.53 of 5

Product Description

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Sound

Sound effects and music are delivered in five-channel surround sound courtesy of Dolby Pro-Logic II, letting players with suitably equipped gaming rigs know just where that siren is coming from. The title boasts an impressive soundtrack from artists such as Rush, Uncle Cracker, and Bush, with instrumental versions of most tracks available for use in the Hot Pursuit. Shutting off the music lets you hear the soundscape of each track: a gentle mix of singing birds, babbling brooks, barking dogs, and the crash of twisting metal and shattering glass as you hit the center divider because you were listening to nature instead of watching the road.
The "Need for Speed" series is arguably the best racing game series available, and the sixth installment holds up to its predecessors. Without being too arcadelike, the game becomes all about the joy and rush of speed, and of pushing the limits of control. Probably no other racing game this year will deliver as much heart-pounding fun as "Need for Speed: Hot Pursuit 2."

Gameplay

The game is divided into two primary modes: the World Championship, where drivers can test their skills on open roads with the goal of crossing the finish line first; and Hot Pursuit, in which podium hopefuls must deal with the law. Both modes have the same subcategories: Challenge (set up parameters, hit the tarmac, and battle it out in a single race), "You're the Cop" (drive as recklessly as those you're chasing, only you can be righteous), and Championship (the meat of the game, a branching tree of objective-oriented races).
EA has ensured that your efforts won't go unrewarded. Most of the game's 50 cars and 30 tracks (15 tracks and their reverse) are initially unavailable in the Challenge mode and must be unlocked through hours of play. In addition, "Need for Speed: Hot Pursuit 2" uses a point system. Points are awarded to the player for everything from getting all four wheels airborne to running road blocks. A cumulative total of these points goes toward unlocking even more cars and tracks. There are also cars that are unlocked by completing specific tasks (lead every lap of an eight-lap race, get a car; complete a race without so much as a dented fender, get a car). In short, EA knows gamers like rewards and has filled NFS:HP2 with them.
The Hot Pursuit mode, sure to be a player favorite, is as frantic as possible. Police are extremely aggressive, and instead of blindly slamming into your vehicle they'll attempt to strategically guide you into stoppers. (Some stoppers look a lot like trees, some like spike strips, others like cement pillars; all hurt when you hit them at 180 mph.) If you prove to be more than a match for a single patrolman, others will join the chase followed by the setting up of roadblocks and laying of spike strips. Out-drive these and you'll have to contend with a police force bent on your destruction and assisted by its flaming barrel drops and missile-firing assault helicopter. "To Protect and Serve" indeed.
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Sound

Sound is good, you can here the police voices very good, also after the game is over and you reached a record or a new track, the voices are very nice made.

Of course also the cars yell perfect, but for a racing game I think sound is not the most important.

Gameplay

The game is called: Need for Speed, yes this game needs speed, sorry, but you feel no speed at all. But what I expect of a racing game is speed, it must be fun when I stear perfectly through the course, but in this game this is much too booring.

Also the behaviour of the cars is not realistic. If you push to hard to the left or right you directly leave the street. Also there are not much crashes if you get off the road.

Someone who ever played Burnout2 will laugh over Need for Speed, because if you compare this two games need for speed runs in slow motion.
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