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Power Stone for Dreamcast
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Power Stone for Dreamcast
60 reviews   4.43 of 5

Product Description

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$75.00
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Sound

The fighting sounds I find quite hilarious, while although they are in Japanese, they fit the characters and really utilize the gameplay. The music is still heard though mostly what you hear is the crap being beat out of your opponents. The only thing that is embarrasing even when around your friends is the announcer. With sayings like "Remember, a strong beginning may lead to a perfect ending" and "Don't forget to use those subs to your advantage!" tend to make you feel like an idiot. I mean, once is fine. But every time! Come on! That announcer must die.

Gameplay

The gameplay is great, plus it comes from one of the greatest fighting game makers in the industry, Capcom. The environment is your key advantage to winning, using everything from rocket launchers and leg traps to 22mm cannons and rock catapults. The environment is truly interactive and captivating. Item mixer, the abiliy to put more than 3 Power Stones on a level, and Co-op attacks, which allow you to knock the crap out of your opponent, while also knocking all of the Power Stones out of you opponent, even during transformation, make this game truly amazing.
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Summary

This game is the "get your friends round and kick ass!!" Nirvana for all games!

Do you ever remember how games in the past always seem to excel in keeping you glued to your seat? How they, even with their 'below today's standards' graphics and shoddy sound, their sheer gameplay was the main thing. Cast your minds back to the days of "Sensible Soccer", "Mario Kart" and "Space Invaders" or more akin to this title: "Double Dragon"

Take the gameplaying genius involved in those games, and then forget EVERYTHING I said about rubbish graphics and sounds! Add in some extras more likened to RPG's (well what else can creating your own items/weapons be put into?!?!) and there you have Power Stone 2.

Yes, this truly is a game derived from what makes classic games with the novelty stuff added in just for good measure. *8) Unfortunately, like many of those old classics, the game does tend to suffer from a shortened one player experience, but will you care when your mates and yourself are crowded around the comp in a frenzy of Power Stone 2 madness???? I THINK NOT!!

Sound

Haha.... Onto the element that usually gets dismissed quite a bit in games like this. However, things aren't as awry as I would have possibly imagined. The usual "eugh!" "add" "yah!" sounds for each character are their and they fit their respective characters well. They remain in Japanese, which I actually like personally.

As I don't understand Japanese, the characters lose a bit of their individuality, as the voices aren't really THAT different and there's no Soul Calibur-Esque subtitles to rectify this. Oh well!

One thing, yes the ONE THING that I really hate about this game is the corny commentator... Why oh why??? "don't get soft now, your challenge has only just begun!!" in one of those really cheesy gameshow host accents (American) that you just love to hate. Every time i play this game with my friends I cringe in embaressment when I hear that announcer. Yes, HE IS THAT BAD!!

Gameplay

Hmmmm.... What can be said about this game's gameplay? Oh right, I'm supposed to be answering this aren't I.... DOH!

Eh-hem, the gameplay in this game was obviously what the game designing gurus at Capcom were concentrating on when they designed Power Stone 2. Unfortunately, I haven't played the original so I can't compare the two, but PS2 is definitely the pinnacle of game playing genius. The term 'no holds barred' would possibly be the best way to describe the fighting element.
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