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NCAA Football 2003 for Xbox Videos >>
NCAA Football 2003 for Xbox
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NCAA Football 2003 for Xbox
17 reviews   5 of 5

Product Description

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$17.99
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Sound

Sound is pretty good. Nothing to complain about. If you have a Big game you'll get the 3-man booth, but if your game is just average you'll get the local radio anouncer. Kinda neat. The crowd will boo, and cheer, sounds almost right. The menue fight music will get very boring, and repetative after any long term playing. Overall its good, I never expect the sound to be anything special, I always just listen to the radio.

Gameplay

Gameplay is great. I love having the option involved in the game, expecially against Nebraska, it makes for a real challenge. The game did tend to be a little un-lifelike, where I played my first year of dinasty with Penn State, and played Central Florida, and barely won by the skin of my teeth(they were 0-2), and the Nebraska came to town 3-0 and I beat them easily, they couldn't do anything against my Defense. But the Dinasty mode is spectacular, where you play seasons to win championships, and then in the off-season you rucriut players, the farther away they are, the harder it is to recruit them, that is so cool. Another cool feature, a little wierd is the mascot gaem. You can play with your favorite team's mascots. A bunch of Cornhuskers against a bunch of Yellow Jackets, its kinda kidsy but its a neat addition. Your pass-defense is always bad, no matter who you play with and against. The AI will make amazing cathes making you wonder.
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Summary

In my mind, there are a couple of things that can make a game legendary. This game has at least two of them; first it becomes integrated into non-game conversation, and second, like wine, it gets better with time. First, there are only a few games worth having multiple conversations about when not playing. NCAA 2003 will come up in conversation enough where your non sports-loving friends will throw things at you. Because, like all sports games, it is better to play with friends. Strategy is important; how to set up draw plays, whether to recruit speed or power, when to redshirt the fish, how in the world to return our beloved Houston Cougars to national prominence (3 seasons, if done right). The greatest thing about the game is the seemingly unlimited intangibles found season after season. It is one of those games that is great when you buy it and legendary when your girlfriend breaks up with you. Priorities, right? Utilizing the power of the X-Box, the game has something like 120 teams with current rosters and fight songs, plus the create modes to add more. DID I MENTION THE FIGHT SONGS? The game gets progressively better the more you play. Besides the "normal" stuff, the dynasty mode opens up more things than any one game should have. I can't start rambling about all of options and intricacies, but imagine seeing something on your seventh season you've never seen before. Or heard before. That is the definition of deep. Imagine your stadium growing season after season of pigskin dominance- and I mean growing to where the beautiful view of downtown is now replaced by inebriated students who couldn't get good tickets. The heart of the college football game lies within the college, and this game does a great job of capturing the college feel, as cheesy as that sounds. Oh yeah, it plays well, too.

Sound

The sound is good. Like I said, all the fight songs you could ever want, and then a lot more. The play-by-play is top notch, which is surprising considering the three commentators did not record it together. It seems so natural. It can get a little repetitive, but they will still surprise you sometimes. And it seems as though different teams get different commentary because of different styles. The background noise, like the crowd and PA, is decent, but playing sound really does not make or break a game. Overall, if you like sports and college, this is the best game on the market and will be, until NCAA 2004.

Gameplay

The game play is very good. EA focused on making a more realistic-yet-fun running game, and did an excellent job. The passing is fine, comparable to Madden. The D is fun, although sacks seem to be few and far in between. One thing specific to college that makes D fun is that you can choose to face teams that historically run a lot (think Rice Nerd Owls). There is nothing more satisfying than destroying the option. Another specific college trait are the play books. Just try playing with Florida and then with Nebraska – the plays on O are almost dichotomously different. D play seem to be pretty set, although there are enough to not complain. Overall, it is a pretty balanced game in terms of passing vs running and offense vs defense, so you can really dictate the way to play. One default controller problem I had is that while L-Trigger set to juke (the best move in any sports game), R-Trigger is pitch. After a lot of fumbles and cursing, I changed the defaults, but this is minor. The game can be played by all manner of gamers, whether they are more into high-scoring fun or sim. The game is very rewarding to the intelligent gamer, and actually knowing football pays off in the harder modes. It has increased my football knowledge ten-fold, which to start off was pretty much “I like to hit people and run with a fast guy.” It is pretty cool to be watching Monday Night Football thinking “Cover 2 D, slow LB – hit the end” and watch it happen.
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Sound

Although listening to Lee Corso question your playcalling all the time can get a bit irritaing, the team of Brad Nessler, Lee and Kirk Herbstreit still does an excellent job. It is one of the first games in which the commentators will react to what is happening on the field, rather than repeating generic phrases over and over again. Believe me, if you make a questionable decision, they'll let you hear about it. They'll also update you on milestones, such as 200 yards passing or 100 yards running. On the field, audibles and fake snaps sound great. And oh by the way, the game features over 200 real fight songs.

Gameplay

First of all, let me just say that if 144 division 1-A and 1-AA schools are not enough for you, you can stop reading right now. The gameplay is so intergrated, you might as well be coaching a real football team. From cover 2 defenses and all-out blitzes to knowing exactly when to throw a screen pass or play-action, you will use every bit of football knowledge you have. Throw in a superb dynasty mode, in which you take complete control over your team, hoping not to get snubbed by the B(c)S after a season of hard work culminating with your teams' annual rivalry game, and you have a football game for the ages. Other options include practice mode, and my favorite, mascot game, where you send 11 of you teams' mascots on the field to take on another mascot team. There are so many gameplay options, you will never be bored. Oh yeah, did I mention that you can create you own school, complete with jerseys, fight song, stadium and name? Didn't think so.
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Sound

Most games with play-by-play can get repetitive. Just one of those things that happens. However, with the three-man booth of Nessler, Corso and Herbstreit, I found the repetitiveness minimized. Their calls are right on the money and play specific. This is play-by-play at its best. The guys in the NFL 2K series are one of my favorites but the three-man booth get the nod. Their voices get excited on a big play, which adds to the fun factor. Another area in which the sound is superb is with the bands. The fight songs are done well and the team specific chants are awesome. The FSU band playing the chop to Florida's band playing that annoying tune, it's all here.

Gameplay

NCAA Football 2003 has multiple game modes (exhibition, season, dynasty, etc.) The gameplay is similar to Madden but different at the same time. The controls are tighter and the playbooks have the college feel (wishbone, triple option, etc.). The best addition is the trophy case. Now you can save all trophys earned in your profile so no more remembering what bowls you have won and who you beat. The trophy case shows off the hardware, which you can rotate and get a good look at, and it displays the score of the game. Not only are the bowl trophys up for grabs but also some of the more famous trophys from some the of the country's best rivalries. The golden hat (OU vs. Texas) to the Little Brown Jug (Michigan vs. Minnesota)can be won and displayed in your trophy case. This is an awesome addition to an already deep game. Another item that I found very appealing is the option of changing your schedule. Part of your schedule (depending on the team) is locked in but you can switch some of your non-conference games to help bolster your schedule. For those that experienced the schedule debacle on NCAA 1999 you won't see the same issues. Now, when you change your schedule, it won't alter other schedules of all the other teams. Very well done. In regards to the controls, basic EA style with minimal momentum. The options are done almost perfect and each team will run the offense that they are accustomed to. You play against Florida, expect pass on top of pass. West Virginia runs the spread offense well, mixing in draws and options. This game is as about as real as it can get. Another item that is excellent is the polls. Very realistic and all the bowl games are represented.
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Sound

Watch College gameday on ESPN and then listen to Corso on this game. Perfection. I've played this game almost too much (almost) and I have to tell you that I hear something new everyday because the game situation is different everyday. Corso told my boy to put the controller down and read football 101. I laughed so hard we almost started fighting. Oh yeah, put the names in. you won't regret it.

Gameplay

I hear X box is great, but the PS2 version is just as smooth. Players do what they are supposed to do. When your receiver is open they even put their arm up to let you know they want the ball. This game allows you to be what you want to be (all pass, all option, or a little of both). My fifth year of Dynasty mode I recruited a 6'7" receiver to come play at TCU. Guess who got the ball. It's beautiful.
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Sound

The sound is the one area where this game lacks it punch. The bands and commentary are great, but the crowd sounds very generic and soft, although they seems quite knowledgeable - the home crowd will keep it down when they boys are on offense and get loud when they are on defense. You can even pump up the crowd or quiet them down. When your playing at Penn State in front of 103,000 fans, you would expect the noise to be louder. Of course, this could be attributed to the TV-style presentation - when you watch a game on TV, you know the crowd is loud, but the production crew is able to mask the sound. The bands are a fantastic touch and sound great - by the way, this is the only game that has the actual "Fight Songs" from each school. The "Fight Songs" and drum beats really help in recreating the college atmosphere and happen at appropriate times during the game, afterall, what is College Football without the bands? Play-by-play is a joy to listen to, the interaction between Lee and the boys is great. It can get repetitive after you've played enough games, but it is not cumbersome, and it matches the action on the field.

Gameplay

Gameplay is smooth. The controls for X-Box are layed-out just right, although they are pretty cumbersome on the other consoles. The play on the filed has a real sense of realism, players carry-out their assigments whether you are controlling them or not. A lot of the game play depends upon individual matchups, which is realistic. For example, if you have a sub-par defensive line and you are playing a team with a good offensive line, your not going to get much penetration and will have to rely on your linebackers to plug the holes and pressure the QB. Example #2, if you have a good WR matched up against a poor CB, that WR might take that CB to school. Example #3, Freshmen with little playing time make obvious mistakes, they bite on play-action, blow coverages, run bad routes, etc. Primarily, the outcome of the game depends upon who is the better team. I took an 8-0 Minnesota squad into Ohio State (who was 6-2) and got hammered 37-10. Minnesota just doesn't matchup (player-for-player) with OSU at all. This game might frustrate your typical Arcade Gamer, you have to have at least an understanding of the X's and O's of football. Sure, there are a few things that happen that seem "game-ish", but not on every play and not in every game. Unlike most football games, where the outcome of a game feels like it is predetermined, the way you play the game actually affects the outcome. Dynasty mode is just fantastic. Ever dream of being a College Football Coach? Here is your chance.
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Sound

I really think that the hitting sounds good, but when they scream, it makes it sound a bit to much, and the crowd gets loud and they really dont sound to much like a real crowd, more like people screaming just to scream, but its pretty much ok, the Overall Gameplay makes up for their mistakes

Gameplay

The action is very well made, its great, the plays are well picked, my favorite of all would be double option. I've played Football all my life, and as a Reciever, the game is great. They have Mascot Mode, I really don't like it that much, but its funny. Rivalry is good, They have the Iron Bowl, and as a Alabama person the Iron Bowl is my favorite. They have Practice, you can get ready, its more like Training mode so you dont mess up in the real games like Dynasty. You can create Prospects and edit players, At the beginning, none of the teams have players named yet, so if you wanna make yourself the best on Miami, go ahead.
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Summary

Pure fun!!! I love the game of football but was always disappointed with console football games when playing they at a friends house. However, NCAA 2003 has me changing my tune. This game is not mindless because you need to create strategies on how to attack and defend against better teams, on the harder levels. Couple the college atmosphere of grudge matches, fight songs, mascots and cheerleaders with great game play and you have a keeper. The dynasty mode is addictive because you have to recruit players and fill gaps created by players graduating or leaving early for the pros. Also, you can create your own school down to the tiniest details like where should I put the darn press box for my stadium. For silliness, there is the mascot game. This may not sound like much but I could not help from laughing when I saw an elephant getting tackled by a big round orangeman. Folks, this game is deep and great fun.

Sound

When the fighting Irish's fight song starts blaring, you can't help but smile, even if you don't care for the Irish. Thunder claps are there when you play in the rain. Brad Nessler, Lee Korso, and Kirk Herbstreit are a lot of fun and help along the action. If you play the game enough, the comments will get repetative but it is not abusive.

Gameplay

The gameplay is very good. Running the football is best and most realistic part of the game. You must balance you running attack by running inside and outside, using traps, draws and options. Using the triple option is wonderful and something you won't find on Madden. The passing game is fun but somtimes defies logic when you see receivers catching the ball in triple coverage, dropping the ball in single coverage. This problem isn't chronic but it makes you unsure who to throw to as QB.
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Sound

The most amazing thing about the sound are the school fight songs, an integral part of the college football experience. After completing a big run or a lengthy completion, the band will start playing and the crowd will roar. Playing this game in digital surround sound is amazing. On field sounds are above average for the latest football games. Commentary is great, with the real-life ESPN college GameDay guys calling the action.

Gameplay

Gameplay is very, very good. Players don't change direction instantly,....just like real football. The nimble players can maneuver quickly, while the larger ones aren't so agile. The hits are very cool,....when you really smoke a guy his helmet will pop right off his head! Passing control is excellent, especially on a widescreen TV where you can see the entire field and every reciever all the time. You have the option of throwing a bullet into tight coverage, or lobbing the ball high and dropping it in to your reciever in stride. Interceptions and fumbles occur with just the right frequency and only in the appropriate circumstances.
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Summary

NCAA Football 2003 is a solid college football game. It goes without saying that it is absolutely the best college pigskin game on the market. The graphics are excellent, the play is excellent, and the overall experience is excellent. The best part is the dynasty mode, where I was able to actually make Kentucky a national championship contender. So far, I haven't found any problems with the game overall, and with adjustable difficulty, seasoned armchair quarterbacks as well as "freshman" can all get into the game and run i-formation halfback sweeps to the outside all day long. Overall, a great game by the folks at Electronic Arts that further solidifies their place as one of the top sports game publishers in existence. I really like the college football atmoshpere, so for me it tops Madden. If only they'd let college athletes receive compensation to use their name in videogames...

Sound

The commentary can be a little repetitive overall, but when I had my Kentucky running back rushing for over 1500 yards by week 8, Corso was talking about his Heisman hopes. Pretty cool as far as this wildcat fan is concerned. Still, it can get repetitive, but it is nice that you have a generic announcer for "less important" non-televised games, and the professional crew starring Corso in the nationally televised games. Other than that, it sounds like a football game should, with all the cruching helmet knocking off goodness of college football. X-Box users beware! The controller will shake your hand off if you leave the vibration on. Also, it would be nice to hear some trash talking. You can see them, and you know they're doing it, but you can't hear them. Just like television I guess. We wouldn't want to make the old National Collegiate Athletics Association get mad and take away our cash now would we E.A.?

Gameplay

Just what you'd expect. It plays great just like the Madden series. Sometimes, it seems like the opposing team is hard to beat in the higher difficulty level, so if you don't know a lot about football, then stick with the J.V. kid.
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