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Super Mario Sunshine for GameCube
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Super Mario Sunshine for GameCube
147 reviews   4.35 of 5

Product Description

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$34.99
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Summary

Mario has been considered the father of video games because he has been there since the beginning. When people hear Nintendo, Mario pops up to their heads because he's the most popular Nintendo character. His games have been innovations to the platforming genre. Super Mario Bros. was the first great side-scroller and Super Mario 64 was the first 3D game. That's why people are expecting a lot out of this new Mario game then left disappointed because it didn't meet their expectations. Shigeru Miyamoto is just human. He can't go beyond 3D or maybe in the future he will. This game is not a Super Mario 64 clone either. It's just perfecting the old Mario formula and added new gameplay mechanics. Just like Super Mario Bros. 3 is to Super Mario World. This also wasn't as classic as the Mario games that came before it. If your affected by nostalgia and comparing this game with previous Mario games you will be disappointed in the end, just like me.

Sound

There are lots of catchy music in this game and matches the event and place that it's on. If it's in the amusement park it sounds like your having fun. If your in the beach the music is serene and peaceful. If your collecting red coins in the secret levels the music makes you go in a hurry because there's a time limit. There's also the old Super Mario Bros. tune in this game remixed with oohhhs and ahhhs and it sounds great. Mario sounds like the way Mario is supposed to be and he has different kinds of words that he says when he jumps, gets hit, goes to the worlds, etc. Peach sounds ditzy, but I like it. I didn't imagine Bowser to sound like the way he was in the game but that's o.k. The items sounds just the way it was in the previous Mario games. Some games nowadays are all about graphics but they are shallow and not fun. If you like having fun, then buy this game now!

Gameplay

Mario has a newfangled gizmo called the Flash Liquidizer Ultra Dousing Device that freshens the Mario gameplay but also ruins it because many levels and missions goes with using the F.L.U.D.D. There are lots of fun minigames and really cool boss battles like the one were Mario rides the roller coaster that goes upside down and bullet bills coming from a giant Mecha Bowser that's homing in on him. Some worlds like Ricco Harbor, Pinna Park, Sirena Beach, and Noki Bay had top-notch level design and creativity. SMS is a game that depends so much on collecting coins. Yeah, there were those platformer levels with the classic Mario tune which are like gaming heaven to me because that's what Mario is all about. But doing it all over again just for red coins is not good. Most worlds have 4 missions that are red coin collection but you're going to have fun while doing it. The chase water Mario missions are also repetitive. Some minigames and bosses get repeated many times instead of thinking new ideas. Some shines are so easy to get like spray water on the ground to uncover a shine and shoot water to the gold bird and you'll get a shine are cheap ways to get a shine. I think Nintendo has to go back to the 96 long levels that Super Mario World had instead of just making 7 worlds. The worlds sure are gigantic, but I prefer more levels with more platforming style than collecting items called shines. The last world called Corona Mountain was smaller compared to the one from Super Mario 64 and the boss battle was easy but fighting in a giant bathtub sure is a bizarre idea. The enemies in the island sure are refreshing because they are different from the usual goombas and koopas but instead of making the last boss Bowser, they should have put a new one like Smithy from Super Mario RPG or Wart from Super Mario Bros. 2. There were fewer enemies in each world. But even with all these, the game is a pure joy to play, and that's what matters.
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Summary

Mario has done it again! Another masterpiece. This is the funnest game sinse of course Mario 64. It is basically the same idea. There are 120 "shines" to collect (they're identical to stars). You go in different levels and complete a series of tasks. Some people complain it's too much like SM64, but I'm glad. I was hoping it wouldn't change much. After all, mostly anyone who's played SM64 agrees it's the best game in history. But mario sunshine isn't a clone at all. The biggest change is the FLUDD, a water pack that mario uses to clean up mud all over the island. It can also let Mario hover, build up a turbo blast to run on water, and even send him rocketing in the air. This of course opens a whole new level of gameplay. I won't give away the plot, but it starts off that someone disguised as Mario is covering Isle Delfino with gooey sludge. Hmmmmmm....wonder who could be behind it??
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Sound

The sound can be better. The sound in Dolphic Town isn't the best. But still it's not bad. It is a bit tangy to my taste of sound. Still i love all of it. Levels music can be a bit wierd in bits. This is about the only problem in the game. Well thats all for this review.
See if you can find my other reviews! If you like them that is.

Gameplay

This is an adventure. Not like the last review i did on super smash bros melee. Except it has got a bit of fighting a bit of humour. Mario recieves a FLUDD which helps him to reach places that he couldn't if he didn't have it. You must collect all the pieces of the FLUDD to collect all of the shines. He can jump higher and quicker now and he can ride the cute little Yoshi who can go even higher by waving his feat all over the place. Graphitti was a stupid idea at first but when you play it you will love it.
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Summary

The only Mario games I've ever owned were "Super Mario" 1+2 and "Wario Land" for the GameBoy (yes, the origional grey brick!), apart from that, I had "Donkey Kong" for the Atari 2600, I time where Mario was young and he looked very different!) I did play "Super Mario 64" for about five minutes but not enough time to decide whether it was good or bad. So about a week ago, I went to a local shop and people were messing around with a GC with "Super Mario Sunshine" in it. I played it for about 5 minutes and I was glued to it. It's AMAZING! I can't think of enough good things to say about it. I ended up playing it for about an hour which seemed like a quarter of an hour!You can use this thing called the FLUDD device, (but you probably know about it from other reviews and previews from mags months ago) it's just sooooooo much fun! You can swich from a water gun to a large enviromentally friendly jetpack which can send the great Italian god of plumbers flying into the sky, reaching new heights never possible before! Yesterday I went out and bought it.

Sound

I dont really know what to say, in the shop I played it on, the monitor was in a sound proof case that was incledibly durable and held the Game Cube aswell. Beware all thiefs out there, you may not be watched, but touching the case instantly sets off an alarm. I witnessed sime 5 year old poking the screen and it going off. BEWARE!!! I have been told that the sound is incredibly clear and that the effects sound really good.

Gameplay

Incredible, though maybe not the best story line when it comes to depth, but none the less, it's just so easy to pick up and play. The story goes like this: Mario is on holiday and has decided to spend his free time on an island called Isle Delfino, but to his luck, someone has framed Mario for polluting the island and he must now help the annoyed locals to clean up the island and hopefully find the culprite in the process.
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