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Animal Crossing for GameCube
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Animal Crossing for GameCube
67 reviews   4.39 of 5

Product Description

Summary

Animal Crossing is an amzing Nintendo game that I belive everyone should play.The game takes place in an imaginary town which you name and live in. The game starts out with you being on a train and heading to your town. After you talk to a guy (or animal in this case) who ask you questions and depending on how you answer affects how your charcter looks. You have no money(bells in this game) so he helps you out. When you arrive Tom Nook provides you with a really small house but as you progress through the game it can get bigger and even include a basement and attic. As you progress through the game new town memebrs will come and go, and the seasons change according to your GC clock. There is so much to do in this game it is no way possible to complete in a day, a week, or maybe even a year! The Game works depending what time your clock is. It turns dark when it is turning dark and it even celebrtaes holidays. There will alos be town events to celebrate as well. Other things include Fishing, shopping, pulling weeds,Collecting Fossils, and even getting old school NES games. THese tasks may seem boring but Animal Crossing actually makes it fun. This game is literally endless. Another cool thing is you can visit other peoples town. All you need is a friends memory Card to visit there town. The Benefits include get items and fruits not available in your town. You can also make new friends in their town. The only Faults are the graphics seem out of date like more of the 64 era. Also the music can get pretty annoying. At the end I should say any GC owner should buy Animal Crossing especially now that the price is cheaper.
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Rating

Reviewed By


Dragon

 (10)

Review Date
08/02/2004

Overall Rating

 1 of 5

Value Rating

 0 of 5

Visitors rate this review
2.36 of 5,
14 votes

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Summary

Ok this game is just plain annoying. Yes its in real time 24/7 and yes its innovative but the fact is the gameplay,well there is little to none.All you do is run around giving packages to big headed people or collecting something and giving it to someone else. Thats about the whole point of the game. There is sadly no voice overs and truly bad graphics. Dont get me wrong I like the gamecube and I am a huge Nintendo fan but this game was a dissapointment. This game should have let you do more. Like it should of had multiplayer on the same memory card at the same time not leaving notes for people or visiting there town. Overall this game in my personal opinion has no point.

Sound

Well there were no voice overs and I cant remember the other sound.

Gameplay

Gameplay? there was Gameplay!? All you do is do stuff for other people who just walk around.It would have been more fun if you could have partys or invite people over like in the sims.
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Rating

Reviewed By


shadow9689

 (150)

Review Date
06/20/2004

Overall Rating

 4 of 5

Value Rating

 0 of 5

Visitors rate this review
4.20 of 5,
5 votes

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Summary

Animal Crossing. The game that plays 24/7 even if you're not. The first of its kind, a unique game where you can live your life at your own pace. There are no rules and there are no boundaries of what you can do. If you angry, you can whack an animal over the head with a bug net. If you are happy, you can give them a present. You have many villagers to meet including cats, alligators, octopi, eagles, dogs, frogs, and many other kinds of animals. They each have their own kind of personality and they act on their own. Each animal is spontaneous in their actions, whether it would be giving you a bell, which is the currency in your Animal Crossing town, to taking away items in your inventory or even playing a game for furniture. You got interactive characters, your own house with a nearby store run by a raccoon to buy furniture and clothing, a post office to send letter, a dump and police station to pick up free items, gyroids and fossils to dig up from the ground, fishing and catching bugs to donate to the museum or catch for a pet, and special events that come up only once a year! For example, Animal Crossing is intertwined with real life. The internal time clock of the GameCube makes it possible to be sunny in your town while it is sunny outside. It can rain during cloudy days, thunder in the summer, snow in the winter, sunny in the day, dark in the night. There are friendly ghosts at midnight, Saharah the travelling carpet seller, Wendell the starving artist who gives wallpaper, and Crazy Redd, Tom Nook's competitor who sells rare items at insanely high prices. Animal Crossing is the most interactive game ever made and probably one of the best ever made.

Sound

The music in this game is really something else. The background music is mixed of different instruments, ranging from pianos to cats meows. They are very odd when listened to separately but when added together, it has a nice ring to it. During the game, you can choose whether you want your animal buddies to speak in beeps or some sort of gibberish language, which is actually English but just sped up. Along with the speech and background music, there is also the town tune. This is a general tune that is created by you and then is used by every animal as a greeting tune. Also, when the clock strikes an hour, it plays your tune with bells. To the music you get when completing a debt or when you get stung by a bee, this music is a great addition to the game.

Gameplay

During your life in Animal Crossing, you meet up with a turtle named Kapp'n. He is a special sea turtle and will only appear when you connect your Game Boy Advance to your GameCube with a GBA/GCN Link Cable. He appears in a boat at the dock and will row you out into the ocean toward your town's island. When you are done talking to your native islander and picking up some coconuts, you can go back to your own mainland town. But wait! You can even transfer your island to your GBA. Now, you can also collect and plant fruit trees. The lists of fruit are oranges, apples, pears, coconuts, cherries, and peaches. You start with one fruit and you get other fruit through other means or methods. One way is to trade with other villagers. Another way is a groundbreaking new feature. You can trade with other Animal Crossing players. By going to the near Tom Nook who sells furniture for your home, you can come to him with codes to input. When you input your code, an item comes out and you have your item. It is simple when you trade with other users. You set up a trade with your friend and then you go to Tom Nook. You tell him your friend's town and name, give Tom Nook the item, and it turns into a code. You give the code to your friend and your friend gives the code to Tom Nook. Tom Nook then turns the code into an item. Very nifty feature for trading by turning items into codes. There is even a dump where you can get free items. It is like your local trash dealer where you get cheap junk for free that nobody else wanted. Then, there is the police station, which holds the lost and found department. You can take any item you wish, even if you haven't lost it! There's a tailor house where you can even create your own patterns to wallpaper or carpet your digital house with or even wear as a shirt or umbrella! The local post office is where you can send letters to your fellow animal villagers with presents. It could be hate mail, love mail, or be a letter just to say hello. You can send letters to the Farway Museum with fossils where they would change the old fossils into dinosaur bones, which you can donate to the local museum or sell to Tom Nook for big bells! The local museum takes in fish, bugs, painting, and dinosaur bones. You can dig up fossils from the ground but who would want to dig up fossils when you could dig up the newest rock band that you can put in your house? That's right. They are gyroids. They dance around and make noise. They are tall and short, big and small, fat and thin. They clank and they sproing too. When you put 15 gyroids in a house, you got your own little orchestra of noise. You could also add instruments in your house, which you can play to your town tune. You could create your town tune to be the exact replica of the Godfather Theme, the opening sequence of the Simpsons, The Legend of Zelda ditty, or you can even make your own tune you juggled in your head all these years. When you first start out in your Animal Crossing town, your house is barely big enough to fit a bed. As you play along in your Animal Crossing town, you can upgrade your house to be bigger with a basement and a second floor! You even have a little helper called the Happy Room Academy. They rank your house in points so you can keep track on how good your house is doing in style. Not only that, you have classic NES games you can put and play in your house such as Punch Out!!, The Legend of Zelda, Excitebike, Mario Bros., Balloon Fight, Clu Clu Land, Baseball, Ice Climbers, Donkey Kong, and more!
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Sound

The sound is this game is pretty good. Full of different sound effects, songs, and other idnetifiable soundsm it's always fun to play. (Even sing along!) The only downside to this is that after a while, it gets kind of annoying. But overall, it's pretty good.

Gameplay

Animal Crossing's gameplay is surprisingly complex! Almost everytime I play, I find something new, or meet a new person! The greatest thing about it is that you can talk to other live players that live in your neighborhood! You can even sell stuff that they need to them. If you buy another memory card, (there's also one that comes in the box) you can go to another town! Although Animal Crossing is pretty much a game about nothing, it's a GOOD kind of nothing! I can't get enough of it! It involves real-time, so when it's Christmas for you, it's Christmas there. You might even get a presents from the other animals! You can slo start many different collections which include fish, (my favorite) insects, furniture, fruit, and more! You can even catch different things at different seasons. No matter what, I just always wnat to play this game!
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Sound

The sound is pretty good. The game sports a different tune for each hour of the day, some better than others, but all with a good, run-around-town-doing-errands kind of fell to them. The sound effects aren't bad either. It's very appropriate and fitting to the game.

Gameplay

The premise is very simple. You move to a new town, get a house, and pay it off. Other than that, you basically get to run around and have fun. You get to interact with all your neighbors who someday, may pack up and move, making room for new neighbors. You can donate to the museum, create your own clothing designs, and go shopping at the look store, which increases in size the more you buy stuff from it, on top of many other activities available. Definitely, one of the funnest and most original games I've ever played.
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Sound

Ok I just love the music in this game. Especially when i have a rough day and i come home after 6 and the music is relaxing not loud and annoying. And contrary to popular belief the animals are actually talking its just in a higher sound wave if u listen closely you can hear them actually talking i love it.

Gameplay

So you start out on a train and talk to this cat named rover who like lives on the train or something and you tell him your name and where your going. Then when you arrive at town you meet Tom Nook who i personally dont like but anyways he gives you a house which is "cozy" but hey its still a house right? And it gets bigger. The controls for the game are simple and you can do what ever you want not like lets say the sims where you have to eat, go to the bathroom etc. Basically its fairly easy to understand
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Summary

Ahhh, Good Ol' Nintendo. Yes they are always coming out with unique games to topple its rivals (Sony and Microsoft) Hearing that Double Dash wouldn't come out for some time, I surfed the net for some games that would fill the gap between then and when mario kart comes out. I found Animal Crossing and almost laughed at the screenshots... Let me tell you this one thing: Do NOT judge a book by its cover (Do NOT judge a game by the gay-looking animals on the front) This is possibly one of the most creative games I've ever had the joy of playing. The first few days were a little slow but once Tom Nook let me go on my own it became a life-size adventure... literally. The cool thing about AC is that it operates in real time. Whether you're there or not, The store will open and close, the holidays will come and go as well as the many unique visitors. The holidays are always a blast and every month has at least one to celebrate. The villagers are sadly randomized but you are guaranteed to like one of em'. There are many animals that could populate your little animal town, and they all have different personalities. Will you get a nice villager... or a cranky one? There is so much to do and with the changing seasons (Obviously it is set in a Humid Continental climate) that you will NEVER be bored. The fish and bugs come and go with the seasons... So you better catch em' while they're out.

Sound

Sound: Music to our ears =p... The sound is fabulous... the annoying voices can be changed into a much more livable beeping noise. The fish make noises, the bugs make noises, the frogs make noises, and the different floors make different noises. The music is extremely catchy and very cool. A+ in this department. It doesn't hurt your ears like some war games might but instead provides relief from the hardships of our everyday lives. Yes you should get it and YES you will enjoy the sounds this game has to offer to people who are willing to throw out some money and have a masterpiece that will last years to come. The 2nd installation is well on its way but to fully appreciate it you need to buy the 1st one as it will deepen its meeting and provide a special place in your heart as well as in your mind. This game is the best I own and none else can beat it. Again... the hour is upon you... Will you buy it or sit and play games that will never get you anywhere in this world we were placed in? You decide

Gameplay

Gameplay is stunning. You start out on a train going to a little town that you get to name. You answer questions to decide your looks. When you get to town, you are poor and must start working off an enormous debt that only grows as your house is upgraded. If you're bored of talking to the animals or just want to have a good time, grab your fishing pole and try to catch fish ranging from 120 - 15,000 bells (That's the unique money system) Or grab your net and go bug hunting. Even late at night, there's always something new lurking beneath the shadows. Whether it's trading with friends who have the game or just laying back and trying to complete your catalog, there's always something new to do. Now, I don't condone this, but it is possible to time travel to do stuff you want to do. I personally don't do this because it takes away from the meaning behind the game. The town itself is small so a close-knitt neighborhood develops. It keeps you begging for more and every day is different. Delve into this masterpiece and play it for all it's worth.
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Sound

The sound is done acceptionally well in Animal Crossing. There are dozens of quirky and catchy tunes to find and here. You can actually have a radio in your house and collect several cassett tapes with different styles of music, so every time you enter your house you hear it. The sound effects aren't very exciting, just adequate.

Gameplay

The actual gameplay of Animal Crossing is simple, but full of variety. Although the difficulty could be described as insulting, the amount of tasks and that can potentialy be performed are mind boggling. You play a strange looking animal character who moves into a new town, which you get to name both. You start out with a small one floor house and with little money. You first work for the local shop owner to pay off your debt, but eventually you can do jobs for everyone in town to earn cash and items, in turn making your house bigger, adding more floors and items. You can come across an item several different ways. You can do a job for someone, dig one up with a shovel, find it in the police station, find it in the dump, the list goes on and on. As a bonus from Nintendo, your character can even collect old NES games that you can actually play, which is an excellent idea. I believe there are around 20 to be had, with a few of those secret.
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Sound

The sound is very nice. The sound is very realistic. You can play songs on the game.

Gameplay

In the game you can do all sorts of things. You can fish, catch bugs, chop down trees, dig up things with your shovel. You can do deeds for people and get free stuff, sometimes you could get stuff you can get at Tom Nooks. You can trade with different people, all you have to do is carry the items. You can get shirts taylor, you can make the shirt you want so you can enjoy it. There is a cool part when you wash a giraffes car. What you do is you tap a really fast and she gives you stuff. The character has a lot of facial expressions. If he get stung by a bee he is very wimpy and he has stings everywhere. If he dosint catch a fish he is mad for a second. If you pay off the depth he will be extremly happy. He will say "Yes". IN the game at 8:00 an a Sunday there is a dog by the train station with a guitar his name is K.K. he play more then 30 songs for you can keep the songs and put them in you boom box and chill with the music
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Sound

Hahahahahahahahaha! Don't even mess with me! The sound is like... I think thats why your aloud to hit your niebors with a net. To make them shut up. The only reason I'm giving this a 3 is because theres an option to turn the sound of! =^-^=

Gameplay

What I love about this game is the amazing replay value. As the game never ends, you don't need replay value! Have you gotten your goal of bells? Maybe your house isn't perfect, or you can still save 137 more designs. Have you gotten every one of the hundreds of items and seen every character?

There are these and more questions to awnser yes too before you can say you beat the game. No repetitive play here. You have to wait all year to see all the holidays, so don't even TRY to say you beat the game till' 2004! That wuldn't be enough time to finish the rest of the game though... see?! Amazing!
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Sound

Once again, simple but brilliantly rendered. You can stalk certain insects by following their chirps, every animal plays a different variation on the (user defined!) town tune, adding trills, pauses, and sound effects to give each character their own personality. But the best thing so far has been that every type of wallpaper and carpet has it's own acoustic properties - they change the way your room sounds! Definitely a feast for sharp ears.

Gameplay

After your orientation, nothing is mandatory. You can even leave the game for weeks or months and pick up where you started, despite the fact that the game takes place in real time. I wouldn't call it a "sim" exactly, since most of the things you do to affect the town are pretty direct- chopping down the trees, doing favors (or not doing them- who needs it, man?), planting the forest, and writing letters that actually get some kind of response from the animals. However, there are a few minimal control issues.
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