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Combat Flight Simulator 3 Battle for Europe for Windows Videos >>
Rating Reviewed By norm503 (21) Review Date 12/30/2005 Overall Rating ![]() 2 of 5 Value Rating ![]() 0 of 5 Visitors rate this review 1.00 of 5, 1 votes Rate this review? Summary Had played CFS2 for some time and was looking forward to CFS3 after hearing all the hype on it. It has been on of the biggest disappointments in a game ever. I would love to have my money back to put it into something I will play. I will probably be mothballing this game soon, no need to take up good space in computer. I keep trying to find something positive to say about this game but just can't find much of a plus anywhere.Sound Even cannot say much good about sound. Engine sounds are ho hum at the best (bombers do sound a little more impressive than fighter planes) and the gun sounds, where do they come from???? Even most of the explosion sounds are far below the quality of CFS2.Gameplay Difficult to really determine just what you are to accomplish and when to feel goals are completed except for flag coming up saying about briefing. Aircraft handling is poor, nothing like CFS2, cockpit detail is dull, hard to read gauges etc. Game is very boring to play as you spend most of your time firing at where you think the bogey should be. The views out of the cockpit are terrible.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By Gunnm (70) Review Date 07/31/2004 Overall Rating ![]() 3 of 5 Value Rating ![]() 0 of 5 Visitors rate this review 5.00 of 5, 1 votes Rate this review? Summary When I saw this at London Drugs for a mere $7, when there were still copies on the shelf at $68 (someone was asleep at the price gun!), how could I say no? I have had great fun with CFS1 & 2, and I thought the quality of the series could only improve. What I wound up with was a game, that although superb value for the money, was a mish-mash of trade offs and compromises that, unless you're a die hard fan of filght sims in general (I've played sims from back in the day of Apple ][+ through the much missed and lamented 1942: Pacific Air War), could be hard to forgive at first glance.In the CFS family, however, this is a mediocre release in comparison with it's bretheren.Sound Sound is average. It does NOT translat well into a 4-speaker surround sound set up, the outside speakers giving a monotonous, constant drone. Even other planes passing you by a hair's bredth are overlooked by the sound department. from which direction shots come at you are ill defined with this set up and I find that such things were much, MUCH better in CFS2. Wha' hoppen?Gameplay Installation is the first stop, of course. It was smooth and trouble free. One thing I have learned with MS products of ANY kind, is that before you even think of playing, check for patches FIRST. This done, into the game I went. The selection process is very smooth and easy to navigate, letting you get airborne quickly, but the differences in keyboard command between CFS 1&2 through 3 take some getting used to. As mentioned in the graphics segment, it can be hard to lead your targets with the clunky cockpit graphics (P-47D anyone?). Speaking of which, it is SO MUCH HARDER to lead and hit targets with deflection shooting in CFS3, it's almost like the object parameters change as you fire (that's the *feeling* anyway). Constantly firing at a bogey on the tail of your bomber and feeling like you're hitting nothing but air is very frustrating. The warp feature is another sore point with me. It doesn't have the cinematic polish of 1 or 2, you just sit thee while the graphics blur by, sometimes putting surface ships and the like in the clouds with you. However, if you've handled *truly* bad sims, like Origin's Strike Commander or Eagle's Saber Ace: Conflict over Korea, this game is very tolerable and you find yourself very forgiving of it's faults. I even overlook the monotonous land detail, because after all, I'm there to fly, not look at the pretty ground ;-) The game does what it's supposed to. That is to say it does everything, but does no one thing well.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By Luuk ScholtenFrom The Netherlands Review Date 08/27/2003 Overall Rating ![]() 2 of 5 Visitors rate this review 4.29 of 5, 7 votes Rate this review? Summary I was really looking forward to CFS3, Finaly being able to fly bombers, Awesome WW2 Aircraft,and with my new PC no problems with too high system recs. It didn't turn out as i thought...Sound The only thing i am positive about is the sound, although it doesn't sound better than CFS or CFS 2, it's still good enough, especially the jets. Machinegun and cannon sounds are not as good as in the 2 other CFS games but it's still ok.Gameplay It;s awful, this dynamic campaign thing just isn't my thing i think , and it's way too hard too.I am an excellent CFS and CFS2 Pilot, but in CFS3 the Germans were able to conquer the UK all the way up to Scotland in a matter of virtual months!! Do we (Flight Sim freaks) want to control everything on the battlefield? do we want to decide whether or not to attack an airfield, or fly CAP , do we want to launch a ground offensive?, NO we don't, we are fighter/bomber pilots and we play a part in a gigantic conflict in which no single person can/should make a difference. Another big mistake MS made with CFS3 is putting those experimental jets in the game, i don't mind flying a Me262, that aircraft saw some service in WW2 and flying the Gloster Meteor (Why was'nt this aircraft in it) also. But the Go. 229?? That thing only existed on paper!Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By MartinReview Date 08/26/2003 Overall Rating ![]() 3 of 5 Visitors rate this review 5.00 of 5, 1 votes Rate this review? Summary CFS 3 one of the most unpolished games this year. It takes around 20 downloads to make the game better. The people at microsoft had a good idea with the dynamic campagain instead of a progresive one but it's way too hard. It's even hard when you inlimited weapons. CFS 1 has better graphic than this. I wasn't happy with the effort the put into this but with all the downloads this games all 4's but with out them this game is 3's and 2's. There 's no infantry and you too buy a joystick. To me this games is a waste of money.Sound They did great job on the machine guns and cannons they sounded quite real. The explosions were alright. But the thing I hated the most was the radio chatter. The other pilots say engaging target and they are destroyed and the chatter is unrealistic. All the pilots have different voices. Once a pilot has a women's voice(there is no women in your squadron) and there voice change every time you say an order. Some of the planes sound like lawnmowers. That all I have to say.Gameplay Once you get the patch the game is a 4. It fixs tons of problems. I'll here is just a few. When I play the game I flying a typhoon with two 1000 lbs bombs. My squadron had the same weapons. I lost all my aircraft because all of the divebombed. Same thing with all the bombers I lost most of them too. There is no autopilot and your plane goes out of control when you go into gunner mode. The gunners fire at enemy plane with they are not in range and when your a gunner the other gunner don't shoot. The campagain is way too hard, but I like the idea. I also like That there is enemy unit every where so u won't get bored(in some areas) or lost. There still more problems I haven't mentioned.Would you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member. Rating Reviewed By Joe SmegheadFrom Australia Review Date 06/18/2003 Overall Rating ![]() 1 of 5 Visitors rate this review 1.00 of 5, 1 votes Rate this review? Summary First experience:It installed Ok, in fact it was much quicker than the installs of other MS Sims I've bought. The game ran OK for the first time and upon getting to the 'menu' screen I started configuring by doing nothing more than changing the screen resolution from 800 x 600 @ 16bit to 1024 x 768 @ 32 bit. Immediatly after making the change the machine re-booted by itself. I restarted and repeated the above several times with the same result. After another re-start I used the config tool to set the resolution back to 'default' ie 800 x 600 @ 16bit. I hadn't changed any sliders yet!! The game would not start again each time crashing at the splash screen. I re-installed the game and got it started again without making any changes. I managed to do about 2 minutes of free-flight in the Spitfire and it crashed again. After yet another re-start I started the game again only to get an error message saying that 1) my 'unlimitedPilots.xml' file was invalid or corrupt and 2) the 'mission' file (for free flight) could not be loaded. While all this was happening the screen was flickering at a constant 20-30Hz as I was clicking away all the message dialogs. I have now reinstalled it 3 times, checked these forums for advice, made many changes but to no avail. My system is: Athlon XP1800+ (~1533Mhz) Abit KT7a Rev1.3 (KT133) 512Mb SDRam SB Live (latest drivers) 64Mb GeForce3 (41.09 drivers) DirectX 8.2 (Installed by CFS3) Win XP Pro I also have FS2002 Pro and CFS2 on the same setup, they both run very well with no issues whatsoever. I have to agree with so many people that this software has something fundamentally wrong with it. Further I would discourage all those people with similar problems from altering your system so as to run this piece of crap at the possible expense of affecting all the other applications that run very well on your system. As a general rule if your system spec is somewhere between the minimum required and the recommended then basically it should run right out of the box with only minor system changes required (new drivers etc). If you wish to upgrade to enhance the game then that is your business. As you can see from the spec above there is nothing unique about my setup that should prevent 'good' software from operating correctly. I had seriously thought about ditching CFS3 but I will give MS the opportunity to fix it. After the Patch release: I upgraded all my video, sound and chipset drivers ie: 4403 from nVidia 252's from Creative, and 447 Via drivers Re-installed the game again and based on the opinions and experiences with others I made the following changes: 1) Disabled Whiteout in Config / Custom Settings / Overrides 2) Installed DX9 The game amazingly enough ran but with a lot of stutter. What I noticed though was that the frame rate was quite good, 30+ in dogfight with 5 enemies with settings at 4 across the board. The stutter appeared to be as a result of textures, buildings and other environmental things happening in the background. Originally I thought my paging file was at fault but I dismissed this on the basis that it was 1Gb in size already and there was not HD activity, it seemed to be more processing related be it CPU / GPU. The stutter improved after a few minutes but the general 'un-smooth' nature of the game made it largely unplayable. Next I changed some of the composite texture settings in the config to use SystemMM rather than pooled, buffered or other methods. This was done based on feedback from other forums and improved the frame rates to about 35-40 but the stutter was still there. The 'clasic' tweak of disabling dual-pass rendering and enabling high-resolution Z-Buffer made no differance. The conclusion: I know it's like comparing apples to oranges but I base my experiences on FS2002. I run this on the same setup with the GA737 from Dreamfleet and I get a bueatiful looking, stutter free Sim at 1280 x 960 @ 32bit with literally everything on and still never drop below 30fps, most of the time its 40+. To get CFS3 even halfway to this point has taken a frustrating week of installing, re-installing, configuring and general technical mucking about just to get it to run. No software in this state should ever have been released in my opinion and my earlier statements still apply. Disregarding the technical issues for a moment I would also say that based on look and feel this has to be the worst sim Microsoft has released to date. It looks bad, it feels bad and problems with controllers, flight models and sensitivities make it frustrating to play. For example my aerilon sensitivity was too much at default and even with it backed back to its minimum the roll rate was unrealistically to high making the aircraft hard to control. I am sorry to say unfortunatly that Microsoft have created a dud with CFS3... Sound Bad and choppyGameplay Apart from sparodic periods where it actually ran I can't comment on this because I simply could not gather enough emperical evidence to support any conclusion based on how unstable it wasWould you like to Comment? Join VideoGameReview for a free account, or Login if you are already a member.
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