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Tom Clancy's Splinter Cell: Double Agent for Xbox 360 Videos >>
Tom Clancy's Splinter Cell: Double Agent for Xbox 360
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Tom Clancy's Splinter Cell: Double Agent for Xbox 360
2 reviews   3.5 of 5

Product Description

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$22.99
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Rating

Reviewed By


alltoeth

 (Intermediate)

Review Date
10/27/2006

Overall Rating

 5 of 5

Value Rating

 5 of 5



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Summary

This game is absoulutley fabulous.

Strength

beautiful graphics.
nice missions
cool JBA or NSA "likeability"

Weakness

Really freakin' hard.
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Summary

First let me say that I adore the Splinter Cell games. I believe the best game was the first Splinter Cell. SC2 wasn't up to par with SC1 but Chaos Theory was better than SC2. This Double Agent version on the 360 is simply awful. The whole feel of the game has changed for the worse. The game makes no sense whatsoever. Shortly after beginning the game, you are placed into prison and as you do the bidding of an inmate to start a riot and escape, after taking out the guards, you have to fight the inmates TOO? The controls do not work with any reality either. One second you are able to crouch and the next you cannot. One minute you can jump and the next you cannot and it just goes on from there. I actually thought it was a loading glitch and rebooted the game but it was exactly the same every time. On the timed missions at the JBA stronghold when you are attempting to complete timed missions, your character WALKS because you cannot make him run. ON A TIMED MISSION? The voice acting is extremely poor and designed to appeal to the ethnic community. Along with the ridiculous swagger of Fisher. Fishers character looks foolish in D.A.
His head and neck remind me of the Covenant high preists with the chicken necks and really looks dumb. The sound in D.A. is also awful and as with the rest of the game UNPOLISHED.
The background noise from helocopters or a prison riot completely drown out conversations with Lambert as well as other in game characters who you MUST hear in order to accomplish tasks or you get a "mission fail" simply because you cannot tweak the audio in D.A. or hear the instructions! This is unacceptable for a 75.00 per. game.
There are almost NO game options in D.A. Invert aim, aim sensitivity, screen brightness and contrast and that's it. D.A. is a sickening example of a franchise gone bad. But beyond all the shortcomings mentioned earlier, the game just isn't interesting to play. It is a jumble of levels slopped together and even a diehard SC lover like me is virtually uninterested in playing this game. Wait for this game in the bargin bin.
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